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Fluxflashor

CEO
Joined 10/19/2018 Achieve Points 2025 Posts 3181

Fluxflashor's Comments

  • Barrier

    Negates the next damage the unit would take. Lasts one round.


    Burst

    Burst spells resolve instantly. The enemy can't act before it finishes.


    Can't Block

    Cannot block.


    Capture

    A Captured card is removed from the game. It returns when the Capturing unit leaves play.


    Challenger

    Can choose which enemy unit blocks.


    Double Attack

    While attacking, it strikes both before AND at the same time as its blocker.


    Drain

    Heal our Nexus for the amount of damage dealt.


    Elusive

    Can only be blocked by an Elusive unit.


    Enlightened

    You're Enlightened when you have 10 max mana.


    Ephemeral

    This unit dies when it strikes or when the round ends.


    Fast

    Fast spells can be played at any time, but allow the opponent to respond.


    Fearsome

    Can only be blocked by enemies with 3 or more Attack.


    Fleeting

    Fleeting cards discard from hand when the round ends.


    Frostbite

    Set a unit's Power to 0 this round (it can be changed after).


    Imbue

    These abilities trigger when you resolve a spell.


    Last Breath

    These abilities take effect when the unit dies.


    Lifesteal

    Damage this unit deals heals its Nexus that amount.


    Obliterate

    Completely removed from the game. Doesn't cause Last Breath and can't be revived.


    Overwhelm

    Excess damage I deal to my blocker is dealt to the enemy Nexus.


    Overwhelm

    Inflicts damage beyond what would kill the target(s) to the enemy Nexus.


    Quick Attack

    While attacking, strikes before its blocker.


    Recall

    Return a unit to hand and remove all effects applied to it.


    Regeneration

    Heals fully at the start of each round.


    Skill

    A spell-like effect created and cast by unit.


    Slow

    Slow spells can be cast outside of combat and other casting. The enemy can respond.


    Stun

    Remove a unit from combat. It can't attack or block for the rest of the round.


    Tough

    Takes 1 less damage from all sources.


    Trap

    Attaches to another card, trapping it. When the trapped card is drawn, perform the effect.


    Weakest

    Lowest Power, with ties broken by lowest Health then lowest Cost

  • I've added a forum for Eternal. The game has been around long enough and so I'm willing to give it a shot. If the forum doesn't attract much traffic though, we may have to just have a thread in the general gaming section :P

    I expect you'll get some threads started? :D

    https://outof.cards/forums/eternal/eternal-general

    Also, for anyone out there that wants to request a forum for another card game - I'll definitely consider the request, but I have to have a good enough feeling that it'll be used. If it isn't used, it just takes up extra space and it may be better served by a single mega-thread for the game. Starting a mega-thread for a game and seeing how it does on the site is a good way to showcase we should put up a forum for it.

    In reply to Eternal Card Game
  • Hey all!

    I wanted to just keep everyone in the loop where we're at when it comes to support multiple card games on the site.

    As you've probably seen, we've begun to cover Legends of Runeterra, a card game from Riot Games which uses the lore of League of Legends. Right now, it is not possible to avoid seeing these articles on the homepage. I know this may be an inconvenience for some of you that only play Hearthstone, but do know that this is temporary. I am working on a solution that will allow logged-in users to customize their homepage preferences and logged-out users to at least be able to hide articles from other games.

    Legends of Runeterra appeared out of nowhere so we were a bit unprepared for this. We're still looking to add Magic Arena support to the site by the end of year, so don't worry magic fans, we're with you on that!

    The Navigation will be receiving a large update that will allow for game selection. We'll likely let logged-in users select their default navigation. The homepage will also be receiving a change at some point that will become generalized to all the titles we support and not just Hearthstone specific. At this time, we'll add in dedicated landing pages for all the games we support that will showcase things like decks, events, and discussions. We'll also give logged-in users the ability to convert the site homepage to one that supports only one game if they would like to.

    I know some may not be a fan of us supporting multiple games, but it has been a goal of ours since the beginning. Especially when you see how Hearthstone can do so many things wrong, should the game every die we'd hate to lose the community we've created. Only good things can come from having multiple games supported on the site!

    We'll likely be looking for some new volunteers to help with Legends of Runeterra, so if you're interested in that stay tuned for more information and be sure to stay active on the forums and discord! Anyone who is active on the site, showing their knowledge and helping out others is more likely to join our awesome team. We're also eventually going to look for people who want to help cover Magic Arena before we start on that, so stay tuned there as well.

  • We've got support on the site for Runeterra card BBCode! Whether you want to link to a card or link the card's image, both are available.

     

    Garen

    Jinx Card Image

    You may also change the size of card images through the size attribute. (Max of 400 pixels)

    Jinx Card Image

    If you want a non-collectible card specifically, in the case two cards share a name, you can use the token option with either runecard or runecardimg.

    Discipline of Fortitude Card Image


    The Logic Behind It

    Here's how it works without any modifying options.

    1. We'll see if the card exists in the database as a collectible card.
    2. If the card is not collectible, we'll give you a non-collectible card.
    3. If you use a card database id (a number), we'll only check to see if a card with that id is in the database.
    4. If you've written the name incorrectly, it will output "Runeterra Card Not Found"
  • Legends of Runeterra has 6 different regions that you can use to build decks with. You may build a deck with one region of cards or two.

    Here are each of their playstyles from what I've seen so far.


    Shadow Isles

    Lots of death and resurrection!


    Ionia

    Control. The mechanic "Recall" forces units back to your opponent's hand.


    Piltover & Zaun

    Tons of spells!


    Demacia

    Large armies with buff mechanics. Just hanging out with your friends.


    Noxus

    Aggro. Enjoy cards that can't be blocked and only serve to go face.


    Freljord

    Freezing. Plenty of control through Frostbite which sets the power (attack) of a unit to 0.

  • Legends of Runeterra is a card game from Riot Games that was announced on October 15, 2019.

    Everything we know about it so far can be found in our dedicated news post.


    Please use this forum to discuss everything about the game. Keep things civil and feel free to also join us over on Discord!


  • Our card database for Legends of Runeterra is now live!

    https://outof.cards/legends-of-runeterra/cards/

  • Quote From leberschnitzel

    Riot already made an astonishingly good boardgame (not to mention the production quality), so I wouldn't be surprised if they can pull of a good digital card game.

    Yeah, big fan of Mechs vs Minions! So glad I got into the first wave on it.

    I believe the reason Riot took to so long to put another game out (I am calling TFT its own game) is because they don't want to half-ass stuff. Blizzard used to be that way too =(

  • I think there's a better chance that Riot succeeds with a card game since they actually have structured as a company.

    Don't get me wrong, I love many of the things Valve has done, but its pretty clear the original people who worked on it and concepted it had no idea what they were doing.

    I wouldn't be surprised if Riot secretly picked up talent from other card games, even Hearthstone. Guess we'll find out in 7.5 hours!

  • No way to upvote news posts, though it is something I was considering adding to the site since plenty of people who visit posts don't like to comment but may be more interesting in hitting a button :D

    Comments currently are the best way to show your appreciation for the work that goes on in our news articles or saying you really liked the content being spotlit.

  • Here's what I found for changes:

    • Change to Fireside Gathering Tooltips to give them a default duration.
    • Internal logging changes for errors and warnings
    • Change to the region dropdown on mobile to make sure it doesn't get covered with anything.
    • Some code clean-up.
    • The new Hero Cards are flagged as being premium rewards and not regular ones.=

    May also have some bug fixes for other stuff that I couldn't find easily.

    In reply to New Update???
  • It is not possible for them to throw and event and have no one interested in it. We even see with BlizzCon, multiple people stated they fully intended on going still and casting the event or playing in it. When there's that much money on the line, not everyone is able to say no.

    Shit, I'd compete in an event if there was room :P

    I may not agree with everything Blizzard does, and oh boy I can't even begin to list all the reasons that are true, but I'd also love to keep this site online and that would be one hell of an opportunity.

  • I'm at least happy to see Blizzard hasn't banned
    SPAM🏓THIS🏓PONG🏓TO🏓FREE🏓HONG🏓KONG

  • He has been eating his honey for a couple of days now ^^

  • It is more so that people shouldn't be personally attacking him, though I see where that can be confused and I'll make an adjustment.

    Everyone is more than welcome to state your own view on things, I think he made a poor statement overall, just no personal attacks.

  • Fixed! Definitely had N'Zoth, that absolute powerhouse.

  • Fixed! Not sure why that didn't save correctly.

  • Quote From GameTheory345

    Petition to change the unicorn logo of the website to Winnie the Pooh for a while, because I did not notice this until you brought it to attention. 

    I had briefly considered it, but not sure if copyright holders would be excited about that :P

    The other consideration was to dress up Derpcorn as Pooh, but that would have taken more time than available.

  • I suspect we'll see some additional announcements from people. I half wouldn't be surprised at this point if one of the GM players pulls out just to really light up the fire under Blizzard.

    I can't imagine we go much longer without some kind of statement from Blizzard. I'd hate to be in their PR department right now.

  • Maybe not "very soon". Been a lot of changes with the client and we're working to figure out a solution to get the new cards rendered.

    You can see all the new cards added in today's patch here:
    https://outof.cards/hearthstone/cards/?added_in_patch=125

    Just keep in mind, no images yet!