GoddammitDontShootMe
LV.15COMMENT_COUNT_1900_HS
Comments
2,062 totalYep, they clearly have UUF in mind for the plague archetype. Or I guess BUF if you give up any double Unholy plague cards.
Ok, so [card]11369[/card] is 3 mana draw 2. So why does 2 mana draw 2 need to also draw 2 for you opponent? Sure it keeps them from playing them for a turn, but afterwards, they have them in their …
If the archetype works, you'll probably have plenty of plagues in your opponent's deck, so destroying one for a board clear should be absolutely fine. I guess they were thinking UUF for the deck or something.
I don't know how well this plague archetype will work, but this should be pretty good. It could be silenced or transformed, but I don't thinks that's too prevalent right now. Unlike [card]Helya[/card], this one doesn't say anything about plagues …
Well, if you are willing to miss turns 2 and 3, you can play this on turn 4. An 8/8 taunt on turn 4 would be pretty damn good. There have been plenty of decks that do nothing in the …
Not sure how many plagues you can get into your opponent's deck in one game, but this should be good at 6 or 7 mana. [card]Helya[/card] alone will get the cost to 8, so it should be doable.
In other words a new copy of a plague is shuffled into your deck after it's cast? I guess there wasn't room for that in the plague card text. As for the card, I don't know. Certainly seems like a …
I guess after a few ticks of [card]27897[/card] you could get a significant threat for free. Probably still trash no matter what though.
A 2/3 for 1 mana, and you don't have to take 3 face damage? Nice. I mean, you have to pay 1 mana for this 1/2 first, and it has to live a turn, which your opponent will likely try …
Guessing this means a 1/1 with a random keyword that you can magnetize to any mech you want. That could be really nice.
Seems like a pretty good card for an elemental heavy deck. Might go nice with [card]Cosmic Keyboard[/card] for just a little extra reach.
Too bad the 5 Health makes it difficult to suicide, and the 2 Attack means your opponent will probably avoid killing it for as long as possible, denying your extra trigger of that amazing deathrattle you targeted.
Don't know how useful this will actually be, but killing cheap minions and regaining any lost health sounds nice.
Is a 3 mana 4/4 rush really worth that downside? I guess if it did 3 damage it would be more like [card]11442[/card], and we all know how good that is. Not as good since the impact is stronger on …
Well, a 7/7 taunt on turn 4 should still be pretty good, even if it can't attack, since your opponent likely can't just ignore it. You could silence it to attack, but then you'd lose the taunt. They're really milking …
Send a bunch of 1/1s if your opponent plays this in order to mill them? Of course, they probably won't play this if they have a lot of cards in their hand.
This looks pretty good for mech decks. So of course if they don't turn out to be good, this won't see any play.
Temporary copy. At least it's cheap so you can play it alongside most minions in the same turn.
Probably good. Getting another copy of a card you chose to put in your deck is usually desirable, even if you don't get to choose what it is (of course you can choose what it isn't with the mulligan). 3 …
I'm guessing this can offer you the weapons from last expansion. Might not help you since some of them are useless outside of their class.