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GoddammitDontShootMe

LV.15

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Joined June 2019 2,058 posts 11,091 XP 2,195 achievement pts

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2,055 total
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New Rogue Minion - Lab Constructor

Unforged this is nothing special, it copies itself once, then both copies die on your opponent's turn. But forged, you can magnetize it to any mech and it will start copying itself. I don't know what mechs you'd want to …

2 years, 9 months ago
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New Rogue Minion - Mimiron, the Mastermind

The gadgets looks pretty good, and you get one for every mech you play. I'll be surprised if this isn't in every Mech Rogue deck.

2 years, 9 months ago
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New Hunter Spell - Awakening Tremors

So I guess you can bait out a board clear with this, or get your opponent to kill a few of his minions trading, or something like that. Or maybe worm + [card]Absorbent Parasite[/card] + [card]Always a Bigger Jormungar[/card] would …

2 years, 9 months ago
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New Hunter Spell - Bait and Switch

This will probably end up killing a few minions the controlling player thought would survive the trade. And with the +3 Health buff, maybe the other minion survives instead. Probably not as good as staples like [card]11352[/card] or [card]11353[/card] though.

2 years, 9 months ago
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New Hunter Minion - Fable Stablehand

I don't know when Hunter tends to have minions with 4 Attack or more, but a 5/5 rush for 3 mana is always good, right?

2 years, 9 months ago
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New Hunter Spell - Always a Bigger Jormungar

Fuck your taunt (unless the health is so high there's nothing left for the face). Also Divine Shield absorbs all the damage, so excess damage effects don't apply, right?

2 years, 9 months ago
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New Hunter Spell - Titanforged Traps

I guess this gives you better flexibility to play the secret you need rather than the one you drew, assuming it's among the three offered, but forging and playing this costs the same as just playing two Hunter secrets.

2 years, 9 months ago
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New Hunter Minion - Observer of Myths

I wonder how high this could go. At the start, nearly everything has more Attack, but it might be more difficult once this reaches 8 Attack or so, unless Hunter has some good handbuff options.

2 years, 9 months ago
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New Hunter Minion - Absorbent Parasite

Bringing the magnetize to a non-mech tribe mechanic from Battlegrounds, huh? Rush is really only useful if you play this on the same turn you play the minion you're magnetizing to, but +3/+1 is pretty decent for 2 mana.

2 years, 9 months ago
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New Hunter Weapon - Starstrung Bow

Probably very easy to get down to around 2 mana or so, maybe even free depending on how many secrets Hunter runs. Would be fair around 4-5 mana or so.

2 years, 9 months ago
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New Death Knight Weapon - Staff of the Primus

Since some other cards in the plague package are UF, you have to give up this pretty good looking weapon if you want to put any Blood cards in your plague deck. Anyway, plagues look best at wearing your opponent …

2 years, 9 months ago
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New Death Knight Spell - Northern Navigation

Seems to be in the same vein as [card]Frost Strike[/card] or [card]Overseer Frigidara[/card]. So a decent card for Frost DK.

2 years, 9 months ago
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New Death Knight Minion - Eulogizer

So if you forge this first, it's deal 3 damage and gain 3 corpses. Nice. Some decks might like that more than others since you do have to give up 2 mana first.

2 years, 9 months ago
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New Death Knight Spell - Down with the Ship

Yep, they clearly have UUF in mind for the plague archetype. Or I guess BUF if you give up any double Unholy plague cards.

2 years, 9 months ago
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New Death Knight Spell - Frozen Over

Ok, so [card]11369[/card] is 3 mana draw 2. So why does 2 mana draw 2 need to also draw 2 for you opponent? Sure it keeps them from playing them for a turn, but afterwards, they have them in their …

2 years, 9 months ago
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New Death Knight Minion - Tomb Traitor

If the archetype works, you'll probably have plenty of plagues in your opponent's deck, so destroying one for a board clear should be absolutely fine. I guess they were thinking UUF for the deck or something.

2 years, 9 months ago
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New Death Knight Minion - Distressed Kvaldir

I don't know how well this plague archetype will work, but this should be pretty good. It could be silenced or transformed, but I don't thinks that's too prevalent right now. Unlike [card]Helya[/card], this one doesn't say anything about plagues …

2 years, 9 months ago
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New Neutral Minion - Storm Giant

Well, if you are willing to miss turns 2 and 3, you can play this on turn 4. An 8/8 taunt on turn 4 would be pretty damn good. There have been plenty of decks that do nothing in the …

2 years, 9 months ago
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New Death Knight Minion - Chained Guardian

Not sure how many plagues you can get into your opponent's deck in one game, but this should be good at 6 or 7 mana. [card]Helya[/card] alone will get the cost to 8, so it should be doable.

2 years, 9 months ago
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New Death Knight Minion - Helya

In other words a new copy of a plague is shuffled into your deck after it's cast? I guess there wasn't room for that in the plague card text. As for the card, I don't know. Certainly seems like a …

2 years, 9 months ago