Comments
1,192 totalQuote From OldManSanns Quote From meisterz39 I never really played LoL, but this seems like a fun exercise regardless. Here's my take on Pyke:
I do really like the thought of "when …
Any unit that has a "when you survive damage" effect will trigger when it has barrier. While that kind of effect is not hugely problematic today, it seems generally unintuitive to me, as the unit hasn't actually taken any damage. …
Quote From sinti Quote From meisterz39 I never really played LoL, but this seems like a fun exercise regardless. Here's my take on Pyke:
What is the point of "grant me elusive …
Quote From SchitJustWorks I'm honestly curious to see what everyone thinks about the fact that Lux has been buffed for a THIRD time now, which seems odd. I can't think of too many times in card games where …
I never really played LoL, but this seems like a fun exercise regardless. Here's my take on Pyke:

Quote From OldManSanns In the closed beta, Cloud Drinker had an enlightened ability to decrease by 2 instead of 1, and it was insane when combo'd with Karma. Granted you still had to make it to 10 mana, …
Quote From Actin Enlightened is overall a very weak keyword. There's very little value right now for building a deck around it. Even with Karma, it's still very gimmicky and tends to brick a lot against unit swarming.
…
Quote From Marega Wait a second...so Ledros can still kill you if u have only 1 health? I thought they changed it
Nope - they just tried, and failed, to clarify his behavior
This is actually kind of funny - I suspect Riot saw feedback online about frustrations around how damage is rounded up despite no indication (and a slew of other card games that consistently round down), and so tried to incorporate …
[quote from="Bystekhilcar"]
There isn't at all, assuming you're reading analytically rather than just looking to snipe. I stated clearly that it was an anecdotal example. The difference between this and the earlier instance is that the earlier post …
Are you looking at an old version of the card? I thought they replaced all mentions of "Ready your attack" with the keyword "Rally," with fairly good helptext: "If you don't have one, gain the attack token. You can attack …
Quote From Bystekhilcar
Quote From meisterz39 Removing Fearsome doesn't make blocking interesting, it makes it obvious. If Ledros didn't have Fearsome, you'd always chump block him to ensure he takes very little damage over time. This …
I managed to get this combo off once or twice in Expedition - it was awesome, and my opponent didn't seem to realize the eggs would come back as real Anivia's.
I don't know specifically which cards would be hit with a nerf, but there will certainly be nerfs coming in soon for the Shadow Isles. I've played games where my opponent was running Shadow Isles without any champions and still …
Quote From Bystekhilcar I don't think I'd agree with lowering his attack value because making him kinda garbage on the board leaves him with all his cost going to pay for the effect. Having him be top heavy but …
I’m pretty sure each Trial awards separate XP, and it is awarded right at the end of the trial. So, you probably got 2300XP tota
[quote from="Mascre"]-When you are blocking with a card that has a Barrier to one that has overwhelm, it should absorb ALL the damage and not just the part proportional to life I think it makes no sense since the Barrier …
Quote From Bystekhilcar I'm suggesting that when your opponent is running an extremely inefficient 8-drop onto the board, your corresponding board play should be stronger
The idea that this 8 drop is an inefficient follower …
There's definitely too much Ionia on the ladder, but a lot of their mechanics are easily diffused with silence effects in Demacia. So, I don't think their toolkit is massively problematic.
I do, however, think that Shadow Isles has …
Quote From DoubleSummon I agree with oldManSanns, but I think riot will increase his mana cost to 9 or 10 to make it harder to play, or remove fearsome to make it so you can block it with …