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sule

Dinosaur
Joined 08/21/2019 Achieve Points 785 Posts 798

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  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    I really like the flexibility of this minion. Could be good for a burn deck running cheap spells both for its spell damage on Fire Spells, but also because it can give the deck a way to survive against other fast decks with its armor gain. With Fireheart rotating, does this become the 3-Drop Legendary that Shaman fits into most decks? It certainly isn't Fireheart, but perhaps it will do.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    Big Spells Shaman is something I've always wanted to see be a thing, so hopefully they've printed a few good Big Spells for Shaman to cast with this. Because, let's face it, you're not putting this in a deck so you can cast Windchill, Scalding Geyser, and Bioluminescence. Might be good, once it has the right support.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    The battlefield buff is the thing that sets this apart the most from Hobart Grapplehammer, but beyond that, like, this is just a slower Hobart. I' just don't think, unless you're running A LOT of weapons, why you would consider putting this in a deck, and this comes from someone who played a lot of Warrior with Hobart Grapplehammer.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    As far as I've been able to figure, this can't come down until turn 6 at the earliest. As it stands, this is a fairly balanced card I don't think we'll see a lot of, but for my money I would bet that Druid is the class it finds a home in just because of the amount of spells that class usually runs. Buff Paladin (?) could potentially also find a spot for him, considering they might also be running The Garden's Grace.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    Fairly powerful for a deck that pushes tempo, putting their opponent on the back foot enough that they can set up this Rush minion the turn before they need it. Unless a Pirate deck is dying for Pirates, I'm not sure how much this sees play mainly because it's a little too expensive for an aggressive deck. It's flexible enough that I'm not going to count it out, though.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    Rush Poisonous is a very powerful combo. Waiting a turn for it makes this a little weaker, as now it's more of a deterrent, i.e.- "Don't play that big minion unless you want it to die immediately" rather than an answer to something already on board. It would be interesting to see if this catches on in Standard, but Arena seems like the place where it will shine.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 1 month ago

    Could be OK. An aggressive Beasts deck might want this as a minion that they can play into an AoE turn so they can still have bodies on the board. Definitely depends on the player's ability to anticipate their opponent's moves.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    This being a Demon makes it a very interesting proposition. I'm not sure what happens if Caria Felsoul copies it (does copying it trigger the Colossal?), but I'm certainly willing to try it and find out. It can protect itself, and if your opponent can't deal with it it will get out of hand very quickly. If you commit the rest of your deck to either cheating it out or protecting it, this could be a one card win condition.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Fun combo for Demon Hunter with cheap spells to either clear the board or push extra damage to the opponent's face. Good for board control in the mid-game, or as away to find lethal near the end. Flexible, cheap, should be a good card.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Should be really good for Deathrattle Demon Hunter, as Rush is always welcome in that kind of deck. If Demon Hunter gets access to good Dredge effects, then this should get even better. Considering that Death Speaker Blackthorn exists, I can imagine a world where you run this card even if you don't have a way to dig up the Sunken copy.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Good for controlling or slow DH decks that want to deal with multiple small minions early. For instance, you can cast this with an Irondeep Trogg and board and kill both it and the Trogg it summoned. Fel DH likely wants it, as well.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    A solid defensive minion for slow Druid decks. As we've seen with Onyxia, minions with Immune are hard to deal with considering that you can't even target them. Luckily, you can target the shell, which makes this a lot easier to kill than Onyxia. Should still be a viable option for ramp Druids trying to stay alive.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    A cheaper King Phaoris, except you get to cast the spells instead of holding them in your hand with the hopes that the 10 mana minion will summon some decent bodies. Instead, it's a 7 mana minion that could summon some big boys depending on what spells you've cast while she was in hand. Just don't cast double Aquatic Form before the expensive spells.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    0-Mana tutor for just about any Druid deck that wants it. I'm most particularly interested in its synergies with Sunken Garden in aggressive Druid decks, but I'm sure where we see it most is in stupid Ramp decks that have so much Mana they can draw whatever card they want. Can I just say that that's boring and go back to salivating over my brand new Keleseth combo?

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Oh shit, it's a Nature spell for Lady Anacondra. Luckily, I expect that Druid's Ramp will be a lot worse without Overgrowth and Lightning Bloom (and *fingers crossed* Innervate), but that doesn't mean that Druid still won't find a way to do disgusting things way earlier than they're supposed to. I mean, Guff is still in Standard.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Could be worse. Depending on if Druid gets a good, cheap AoE buff this could be the new Arbor Up, or it could be the new Wisps of the Old Gods, and by that I mean it could see no play. Just flexible enough that I'm willing to bet that it finds a home somewhere.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    My Beast Druid that runs Ram Commander would absolutely love this card, and Sunken Gardens combos nicely with Aquatic Form for a 0 Mana buff to EVERYTHING (as long as you have 1 mana). Gotta think this takes the place of something like Adorable Infestation in aggressive Druid decks.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    This minion could very easily make Quest Hunter and Face Hunter a lot better at finishing off their opponents. I imagine that we will see this card, and that we could very likely get tired of seeing this card and that eventually we might even see this card get nerfed to 3 mana. Yeah, I'm not optimistic for the meta's chances against a Quest Hunter that can deal even more damage once Tavish has come down.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Very easy to trigger, considering that Hunter has a lot of cheap spells, and the flexibility of getting a double cast on your next spell is tempting. I worry that this minion is a little too clunky, but otherwise a perfectly acceptable card and should see, at the very least, some experimentation in a variety of Hunter decks.

  • sule's Avatar
    Dinosaur 785 798 Posts Joined 08/21/2019
    Posted 2 years, 2 months ago

    Should be good for Quest Hunter as a replacement for whatever spells the deck is losing. Right now there aren't a lot of cheap Naga to activate it early, but it could be a good combo with Raj to clear your opponent's board while getting in some chip damage. With Furious Holw also in Hunter, I'd expect to see this in Face Hunter lists as well.

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