sule
LV.13Dinosaur
Comments
976 totalYou gotta be able to put this into play with Mana reduction or some summoning effect; I can't imagine you're happy paying full price for it. On ten, if you have the Coin, you can play both halves for two …
A slightly cheaper Volcano (nice nod, that) that also heals your Hero? Sounds great, sign me up. I can imagine that Reno Shaman runs a copy, and if there's any other slow Shaman decks around they'll use it too.
This Hero card has a devilish design
What deck will make the Horseman shine?
Control, or Aggro, or a Combo with Undead?
Find out quickly, before you draw his Head
A fun little finisher for Mech-related synergies; and you don't even have to go all-in on the tribe since Dr. Boom is very selective in the company he keeps. maybe a tiny Mech subtheme in Reno Warrior so Brann can …
A solid card draw spell for Secrets - and you can save the Secret until you need it to cheaply activate some effect. I'm not sure how good Secret Mage will be in the new meta, but there's always hope …
Sure. It's a lot of stats for less Mana, and there's always a chance you can target it with Summon effects to remove the downside. the 6/8 with Taunt is probably better in most cases, however. Unless you're running both...
Infinite Stuffies is not outside the realm of possibilities; there are a ton of Frost spells that are either cheap or help you cast more Frost spells. If you have the right hand you can chow down on the entire …
Fantastic name, OK effect. You're basically looking for ways to cheat this out, although 7 Mana isn't as slow as it might once have been, especially since this is capable of cleaning up two midsized minions or chunking a solid …
I don't like this. You basically need to hit the Outcast, because I ain't pay no 2 Mana for some random Demons, I'll tell you that for free.
I like it, but it's a bit slow unless you're attaching it to something that's going to die immediately - and if you are, I'm not sure I'm a fan of playing this in a deck where the whole point …
Not too terrible for a tempo Priest deck, and there's a lot of detrimental cards with big stats that could make this worth the try. I think I could try to theorycraft a Purify Priest Budget deck, which sounds like …
Real good for a big Demon deck, or maybe you're using it to set up some weird OTK with an effect minion. I don't know, I'm sure someone will find something to do with it, but waiting two turns to …
This reminds me of Dark Skies, which was a lot better at cleaning up bigger minions, but I feel that this should be a pretty good include for Control Warlock. How good Control Warlock will be remains to be seen.
This card was designed specifically to be turned into a 1 mana Slime by Hagatha, because there is no way I'm paying 7 Mana for this effect (You could point out that Drum Circle is the same cost and only …
I think this card is OK, but not as good as the above are saying. I'm fine with being wrong, but it seems too slow, and the effect too random for it do well in serious decks.
So this is very nearly the card I was thinking would make Big Demons good. It's Resurrect, but it's much easier to Target the right thing. just make sure you haven't been tossing imps into the furnace before playing this.
Good cheating for Big Demons, and you get to do it again if your opponent doesn't have the Silence for Nemsy. Should be good for a win or two, but I don't think the full deck is there yet.
Good for a touch of free tempo, and I'm glad that it doesn't go for every minion summoned that turn. With it's current cost and effect I'm thinking it's a bit too weak to see play.
There are enough cheap Shadow spells like Monstrous Form that this could be worth the spot in the right deck. My guess is that it's most impactful in Fatigue OTK decks, grabbing those Encroaching Insanities and giving extra copies.
Amitus is the Taunt minion that immediately comes to mind, and I'm sure that Big Paladin will have a few other good targets for it. And, because it's a Deathrattle, you're not even that sad to see Kangor pull it …