sule
LV.13Dinosaur
Comments
976 totalThis should have been the rewards track Legendary. Putting aside how I feel about Li'na (not great, Bob) - this is the card that everyone should have for free and be playing on day 1. Day 1 is for experimenting, …
The Miniaturize is where this really shines, otherwise it's only OK. Kinda wish it had Taunt like the original, but maybe that would have been way too good. Also, put Corrupt on this card, you cowards.
Sure. There's a variety of locations worth playing, and drawing two cards is always something I like doing, personally. The new Shaman location can draw this and make it cost 1 less, so you can draw cards and then draw …
Great early game taunt for control, but it's also just as good as Tar creeper at protecting other minions in aggressive decks. I think this is way too good to not see play in a lot of decks.
I love it. Three cards for the space of one, and some additional cost reduction on cards that were already good value for the mana cost. Huffer alone makes this worth it, but don't sleep on Misha or even Leokk …
This is the greatest card in the history of Hearthstone. The tutoring is a nice effect but seriously excited to give funny mustaches to all my expensive minions. I wish the effect was permanent (that is, that it lasted after …
A lot of people have been playing with this in teh [past weeks, but it hasn't really done anything of note in that time. The card's just too clunky, even if the highrolls are sometimes worth the effort.
There are just too many ways to blank this with cheap minions; you're never getting anything good. If Objection has taught us anything, it's that, while inconvient, most players have a sacrificial minion they can throw away to test for …
Another Neutral minion that's either punishing an opponent for having big stuff, or paying off on another buffed minion to get in two attacks with that amount of attack. Probably a little too clunky to see play, but I shouldn't …
This is very strong. Repeating Battlecries is usually a winning formula even if it comes with a slightly tricky stipulation. However, I'm not sure how much I'll care about hurting the opponent with all the cool Battlecries I'll be repeating. …
If it had some meaningful keyword like Rush or Taunt (or even Evasive or Elusive, I forgot already) maybe this would be worth the time it takes to make it work but I think this will sadly not even be …
It's a decent minion, providing a little extra attack for Demon Hunter without too much of an investment. Thanks to the Stealth, you're effectively getting 4 attack at least: 2 the turn you play it and another 2 the following …
Could be for some fun times in a Tokeny Beast deck; never underestimate the power of reload in Hunter. However, most Legendary Beasts from the past weren't very good even if they cost 2 less. Maybe it'll be good, you …
Better than that old Vol'jin because it has Taunt. This is a pretty good card for tempo decks, negating an opponent's big Health Taunt to crush in for lethal (I'm especially salivating over the chance to swap the Health of …
It's great. Free stuff is always nice, and I imagine that this is a staple in Rogue from day 1 until they nerf it. Also, really love Sonya's pool noodle swords.
I'm pretty stoked to try this in Gear Shift Miracle Rogue. Lots of ways to draw while keeping yourself from fatigue, but also - what's wrong with just drawing? If I can play two 8/8s before turn 5 or 6, …
This card is very good, and a nice homage to Crackling Razormaw. I'm imagining playing this on a board of 4/1 Worms, or on curve after a turn 1 Sneaky Snakes. Should be powerful for Beast Face Hunter.
You're not going to set up an OTK like the former Patron combo, so this card is... eh. It doesn't even summon a copy, so buff decks are out of the question. Maybe if you're scrounging for playables in a …
This card is bonkers good. I imagine a lot of aggressive decks will run her, but Paladin is most likely the class that get the most use of her. I know this has become a tic for me at this …
Could be a decent pseudo-taunt/removal option for Control, especially if you're a Reno deck. I'd say I'm on the fence for this card - the flavor is nice and the effect all right, but if you're in the market for …