sule
LV.13Dinosaur
Comments
976 totalIt's OK. Cost reduction is usually pretty helpful, but this card I think offers that reduction a little too slowly and clumsily. A single Mana off something like CNE doesn't feel that impactful and don't forget: it's a Deathrattle, not …
This is fairly decent stall for Spell Damage Druid, assuming that deck is all in on finishing with Owlonius and Sparkling Phial. Setting up cheap roadblocks worked well for Druid when it had Spreading Plague, but now it's got to …
The first 25% of this cards name is what your opponent will say when you play it, then follow up with double Sparkling Phial and some other spells. Good finisher for Spell Damage Druid, let's see if the rest of …
This being a Deathrattle makes it more of a nostalgia win than an actual good card. I would like to try to make a Druid deck work that's all in on winning with just Jade Displays (maybe running Joymancer Jepetto …
I like Big Demons, but I cannot lie: this card doesn't work for me. Paying 9 Mana feels too fair to my tiny cymbal-playing chimp brain, and when I play Big Demon decks I want it to feel as unfair …
Arcane Intellect on a body is great for buffy Paladin decks, especially with the change to Auras and the card that makes Auras last longer. If Aura decks are good, this is an All-Star. If they're mid, this is probably …
So at worst you're looking at paying 6 mana for somewhere around 20 to 24 combined attack and health. That's not bad. Maybe Menagerie Shaman could be a thing, but obviously you'd want to do something with these minions on …
Random Legendaries, as fun as they are, aren't very good (especially if they get shuffled into the deck rather than added to hand). Making them Cost 1 will lead to some very swingy games - if the Druid draws a …
If Spell Damage Druid is going to be a thing, this might be the most important part of the deck. Who needs Ramp when you have Mana cheating? Reminds me of Glacial Advance, but obviously better with Spell Damage. Sounds …
If you're a deck that needs to run a lot of Beasts, this could be a niche 1-Drop to try. I don't think we'll be seeing very much of this card, just like we didn't see very much of Jeweled …
Token Egg. It's fun, but I don't think it will be very strong. I am a big fan of Token Druid, though, so I'm not averse to trying this out in that deck.
This is just good, like really good. Obviously you need Dragons in hand for it to pay off but you're probably running a lot of Dragons if you're playing this card. Exceptional early game for any Dragon deck or even …
Could be a neat disruption tool for an aggressive deck to buy a turn against Control. You won't always get the Secrets you want but you might just find you'll get the Secrets you need.
This card is very good. You get high-Cost spells tutored into 1-Cost minions. Basically, I want to run this in a minion-heavy [card]Wish Upon a Star[/card] deck. [card]Pack the House[/card] is also a pretty neat option (weirdly, there don't seem …
The main problem is that you need this in hand to start upgrading. Demon Hunter has access to a lot of alternative card draw options, so you'd need to be able to regularly upgrade this fully while contending with a …
I'd have to check the Rush pool, but maybe there's a minion that some deck would want to tutor so badly they'd play this. Otherwise, I can see it in Handbuff decks, since minions that draw other minions are always …
I love this card; both the flavor and the effect (and I hope this means that Harth's Demon Hunter "iconic" hand gets back the cards as they were rather than a handful of "Hey, remember when these cards were playable?"). …
I think Rogue is currently the only class that cares about Pirates, but has enough ways to cheaply summon or play Pirates that this could be a premium 1-Drop for that deck. Don't forget: [card]Raiding Party[/card] is back, so it's …
This is a 4-Drop that every class can include in a deck, and it's basically a Piloted Shredder that always hits a 2-Drop with good stats, then that 2-Drop summons a decent 1-Drop. It feels like this will find a …
OK, here's a weird idea: Totem Shaman. You've hopefully already cast Stonewright, so you play this then a Coin (or some other 0 Cost spell) and you get a board full of 2 Attack [card]Ancient Totem[/card].
That's it. That's …