sule
LV.17 ProDinosaur
Comments
1,002 totalIt's great. Free stuff is always nice, and I imagine that this is a staple in Rogue from day 1 until they nerf it. Also, really love Sonya's pool noodle swords.
I'm pretty stoked to try this in Gear Shift Miracle Rogue. Lots of ways to draw while keeping yourself from fatigue, but also - what's wrong with just drawing? If I can play two 8/8s before turn 5 or 6, …
This card is very good, and a nice homage to Crackling Razormaw. I'm imagining playing this on a board of 4/1 Worms, or on curve after a turn 1 Sneaky Snakes. Should be powerful for Beast Face Hunter.
You're not going to set up an OTK like the former Patron combo, so this card is... eh. It doesn't even summon a copy, so buff decks are out of the question. Maybe if you're scrounging for playables in a …
This card is bonkers good. I imagine a lot of aggressive decks will run her, but Paladin is most likely the class that get the most use of her. I know this has become a tic for me at this …
Could be a decent pseudo-taunt/removal option for Control, especially if you're a Reno deck. I'd say I'm on the fence for this card - the flavor is nice and the effect all right, but if you're in the market for …
It's OK. Cost reduction is usually pretty helpful, but this card I think offers that reduction a little too slowly and clumsily. A single Mana off something like CNE doesn't feel that impactful and don't forget: it's a Deathrattle, not …
This is fairly decent stall for Spell Damage Druid, assuming that deck is all in on finishing with Owlonius and Sparkling Phial. Setting up cheap roadblocks worked well for Druid when it had Spreading Plague, but now it's got to …
The first 25% of this cards name is what your opponent will say when you play it, then follow up with double Sparkling Phial and some other spells. Good finisher for Spell Damage Druid, let's see if the rest of …
This being a Deathrattle makes it more of a nostalgia win than an actual good card. I would like to try to make a Druid deck work that's all in on winning with just Jade Displays (maybe running Joymancer Jepetto …
I like Big Demons, but I cannot lie: this card doesn't work for me. Paying 9 Mana feels too fair to my tiny cymbal-playing chimp brain, and when I play Big Demon decks I want it to feel as unfair …
Arcane Intellect on a body is great for buffy Paladin decks, especially with the change to Auras and the card that makes Auras last longer. If Aura decks are good, this is an All-Star. If they're mid, this is probably …
So at worst you're looking at paying 6 mana for somewhere around 20 to 24 combined attack and health. That's not bad. Maybe Menagerie Shaman could be a thing, but obviously you'd want to do something with these minions on …
Random Legendaries, as fun as they are, aren't very good (especially if they get shuffled into the deck rather than added to hand). Making them Cost 1 will lead to some very swingy games - if the Druid draws a …
If Spell Damage Druid is going to be a thing, this might be the most important part of the deck. Who needs Ramp when you have Mana cheating? Reminds me of Glacial Advance, but obviously better with Spell Damage. Sounds …
If you're a deck that needs to run a lot of Beasts, this could be a niche 1-Drop to try. I don't think we'll be seeing very much of this card, just like we didn't see very much of Jeweled …
Token Egg. It's fun, but I don't think it will be very strong. I am a big fan of Token Druid, though, so I'm not averse to trying this out in that deck.
This is just good, like really good. Obviously you need Dragons in hand for it to pay off but you're probably running a lot of Dragons if you're playing this card. Exceptional early game for any Dragon deck or even …
Could be a neat disruption tool for an aggressive deck to buy a turn against Control. You won't always get the Secrets you want but you might just find you'll get the Secrets you need.
This card is very good. You get high-Cost spells tutored into 1-Cost minions. Basically, I want to run this in a minion-heavy [card]Wish Upon a Star[/card] deck. [card]Pack the House[/card] is also a pretty neat option (weirdly, there don't seem …