I don't agree: Doctor Krastinov is better in Aggro decks too because it has direct impact on the board, something that Captain Greenskin lacks.
For example, you can play Krastinov, use it to remove a taunt and then go face with your buffed weapon.
The only scenario in which I see Greenskin better is when your opponent's board is empty, but that's not a very likely situation nowadays.
Beware: Captain Greenskin is still a playable card and will still see play, but Krastinov is almost always strictly better in today's Warrior and Rogue.
Not to mention that if it's turn 8+ you can drop Playmaker and then Doctor Krastinov to get two Krastinovs for trading into minions and getting +2/+2 to your weapon. Or if you are running a package with Risky Skipper and Bloodsworn Mercenary that's another way to combo two Krastinovs for double the weapon buffs.
I like how the reveal video shows her summoning an Imprisoned Scrap Imp and a Flame Imp. I don't feel like this card belongs in that deck they used for the reveal... Throw in a few big demons and then yeah, she fits. That said, I feel she'll be better in Wild then in Standard and I'm honestly not sure if she's worth it in Wild.
The one advantage is Merc needs the card to be damaged, this doesn't. So say you are on turn 7, you can play Playmaker, Mummy, now you have 12 rush damage to distribute in trades, granted your first Mummy trades into something with 2+ attack so it dies.
With Merc you could do a similar play but only get 9 rush damage across three trades because you'd likely kill off the first Mummy and then play Merc on the Mummy after it's Reborn.
Two Kargath Primes could also be a big deal depending on the meta. But yes, Merc will likely still be more versatile and therefore better. But the devs really love Rush! It's been a little overused in my opinion since it was debuted in WitchWood. So who knows what they might print next with the Rush keyword. Don't count this Playmaker out just yet.
Probably won’t see it too much in Wild because it is even costed at 4. But if a non-Odd DH gets traction this plus an Augmented Elekk can disrupt opponents by not only shuffling cards back into their deck, but should also give them copies and turn off Reno effects. It then also gives the DH copies of what it shuffled in, making for a pseudo card generation tool when used with Elekk. I’d be interested to see a type of control or disruption variant of DH come around in Wild. But again... it’s not odd, and Odd DH is still pretty strong without Warglaives. And it’s likely just way too slow for Wild anyway. So my dream is likely just a meme!
Small board clear and makes opponents consider board positioning. Even better if you can drop with spell damage in play, or potentially combo with a good spellburst effect.
Blizz: Hey, Kripp! You know how you love playing constructed?
Kripp: No.
Blizz: Well we think you’d be perfect to do the final card reveal!
Kripp: Okay...
That is how I imagine the conversation about doing the live stream went.
But honestly, despite not being a constructed player, I feel like Kripp will be able to give accurate feedback and analysis, and maybe even some honest feedback if we see something revealed that devs are excited about, but really is total garbage.
I could see the Rogue/Mage legendary having a battlecry of adding a random secret from all classes to your hand. Obviously not all classes have secrets, so they may need to specifically call out the four classes that do in the text, or they could just say "all". Perhaps to keep it to the dual class nature it'd just be discover a Mage secret and a Rogue secret instead.
Yeah, I was wondering which one was his championship card for a while. It's a bit more obscure than say Fiery Bat. But it was during the previous Masters Tour broadcast I heard them talk about the meaning of his name and how Priest of the Feast was his card. Pretty cool!
I wonder if Tom's championship card is Madame Lazul, which would make sense as his Global Games team used magic to know what their opponent had burned earlier, and Lazul gives you info regarding your opponent's hand! :)
Yes, it is the equipped weapon. If it wasn't it would specify giving the buff to a weapon in your hand or deck.
Not to mention that if it's turn 8+ you can drop Playmaker and then Doctor Krastinov to get two Krastinovs for trading into minions and getting +2/+2 to your weapon. Or if you are running a package with Risky Skipper and Bloodsworn Mercenary that's another way to combo two Krastinovs for double the weapon buffs.
Maybe it's been updated since you posted this, but it does say "Whenever" and not "When".
So add disruption to the various list of Demon Hunter's overall strengths I guess? That's good, they didn't have enough strengths already...
I like how the reveal video shows her summoning an Imprisoned Scrap Imp and a Flame Imp. I don't feel like this card belongs in that deck they used for the reveal... Throw in a few big demons and then yeah, she fits. That said, I feel she'll be better in Wild then in Standard and I'm honestly not sure if she's worth it in Wild.
The one advantage is Merc needs the card to be damaged, this doesn't. So say you are on turn 7, you can play Playmaker, Mummy, now you have 12 rush damage to distribute in trades, granted your first Mummy trades into something with 2+ attack so it dies.
With Merc you could do a similar play but only get 9 rush damage across three trades because you'd likely kill off the first Mummy and then play Merc on the Mummy after it's Reborn.
Two Kargath Primes could also be a big deal depending on the meta. But yes, Merc will likely still be more versatile and therefore better. But the devs really love Rush! It's been a little overused in my opinion since it was debuted in WitchWood. So who knows what they might print next with the Rush keyword. Don't count this Playmaker out just yet.
Probably won’t see it too much in Wild because it is even costed at 4. But if a non-Odd DH gets traction this plus an Augmented Elekk can disrupt opponents by not only shuffling cards back into their deck, but should also give them copies and turn off Reno effects. It then also gives the DH copies of what it shuffled in, making for a pseudo card generation tool when used with Elekk. I’d be interested to see a type of control or disruption variant of DH come around in Wild. But again... it’s not odd, and Odd DH is still pretty strong without Warglaives. And it’s likely just way too slow for Wild anyway. So my dream is likely just a meme!
It could be a utility card when you have Pit Commander in play but most of your big demons in hand.
But also just nice if you’re low on cards. If you’re top decking and your opponent has an almost full hand this is nuts!
The first thing I did was look at the cost. And it’s odd cost... Great!
The art is horrifying!
Small board clear and makes opponents consider board positioning. Even better if you can drop with spell damage in play, or potentially combo with a good spellburst effect.
I like the flavor; mage that will become (or is becoming?) a necromancer. So Spellburst ability tied to resummoning what you kill.
Could be interesting and has potential.
Blizz: Hey, Kripp! You know how you love playing constructed?
Kripp: No.
Blizz: Well we think you’d be perfect to do the final card reveal!
Kripp: Okay...
That is how I imagine the conversation about doing the live stream went.
But honestly, despite not being a constructed player, I feel like Kripp will be able to give accurate feedback and analysis, and maybe even some honest feedback if we see something revealed that devs are excited about, but really is total garbage.
I could see the Rogue/Mage legendary having a battlecry of adding a random secret from all classes to your hand. Obviously not all classes have secrets, so they may need to specifically call out the four classes that do in the text, or they could just say "all". Perhaps to keep it to the dual class nature it'd just be discover a Mage secret and a Rogue secret instead.
In the past they’ve given out freebies to say sorry. Let’s see if they do this time
Yeah, I was wondering which one was his championship card for a while. It's a bit more obscure than say Fiery Bat. But it was during the previous Masters Tour broadcast I heard them talk about the meaning of his name and how Priest of the Feast was his card. Pretty cool!
I wonder if Tom's championship card is Madame Lazul, which would make sense as his Global Games team used magic to know what their opponent had burned earlier, and Lazul gives you info regarding your opponent's hand! :)
Kind of rooting for Ostkaka, but only because I recently found out that ostkaka is Swedish for “cheesecake”!
Watching the video and Catrina comes down...
Mark, “Give him a Frog!”
Me, “It’s always Infiltrator, no matter what.”
*Infiltrator rez despite so many other weak minions in the pool*
Me watching Mark’s reaction, “Yep! I feel you, bro!”
Trying to figure out if that is real, or if sinti is trolling us...
Kael’thas is going to love this!