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Thonson

HearthStationeer
Joined 03/24/2019 Achieve Points 1740 Posts 1733

Thonson's Comments

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    Shameless Self Promotion: I spent a lot of time recently trying to make a Gunspire Combo Deck work and it was just so bad.  But out of that came my new/current favorite deck the World Axe Throwing League Team Champs!!!  It's a combo using Axe Flingers for a 36 face damage OTK.  See guide for details.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    OKAY!!!  14 is definitely hard if you focus too much on "fan creation", but it makes perfect sense when it hits you!

    Two hints below.  The first will help you at least narrow it down but in a very broad sense.  Second spoiler could be a little too much, but if you're so stuck and it's the last one you need, feel free.

    Show Spoiler
    It is a card.  So stop looking through all the Fan Creation forums and posts.

    Show Spoiler
    The card loves cards made by the community/players..

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    Could use a little help on #14 if you have that one!  Checked all over the fan creation stuff, through some forums... I'm lost.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    Yeah, I kept checking things like Genn, other even related cards, as well as a page for a Neutral guide you get if you click neutral one one of the card pages, but there was nothing of course.  Someone suggested googling all three cards together and ETC was the first thing that popped up in the search due to flavor text.

    Just missing #14 now.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    I also am more confused after the "hint".  However, my first thought after reading the hint was "The Salt thread?!"  LOL

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    For #13

    Show Spoiler
    It's from a birthday celebration long since past, but if you think about it long enough it may just come back to you!

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years ago

    Love me some word searches!

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    I’ve seen a lot of DiscoLocks lately and in my experience, if you remove or silence [Hearthstone Card (Malchezaar’s Imp) Not Found] before it can draw them a lot of cards, they run out of resources quick.

    Used to run a MalyLock in the past, but haven’t since the release of Nether Breath.  Might have to give it a shot! Still need golden portraits in Warrior and Rogue though so maybe I’ll trythose first.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    The usual answer is to get really good at Arena and play it constantly.  While it's not as easy as it sounds, if you are good at the mode and can average around 7 wins a run or better you will rack of the gold and packs quickly.  However, if you're not great at the mode you can also lose gold quickly.

    So other than that go with Frosty's suggestion.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    Yes, if you have a complete or nearly complete collection you should start holding on to any Classic packs.  I know having a complete collection should remove the dupe protection for Classic from your account, however, I would imagine that when new cards are added to a set Blizzard will (or at least should) reset the dupe protection so you can quickly get the new cards you don't have.

    I personally am missing 3 or 4 epics and [card[Natalie Saline.  So I plan on still opening them for now, but I'm also not buying any with gold or otherwise.  The only Classic packs I'm opening from now on are packs I get through rewards unless the new cards seem worth it, then I'll buy 10 or so and just see what I open.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    The advantage of making a new game mode is the team could make special rules for that mode.  Whether that means banning certain class cards, or at least banning certain class cards from being used in certain class combinations.  That would be the only way to deal with some potentially broken combos (like Despicable Dreadlord + Plaguebringer)

    We are getting a new game mode that the team said uses our collection and has rewards in the same scope as Arena.  And we’ve also had dual class Arena, which each time has been a very popular mode.  So they very well could be using data from those events to learn and make certain restrictions in a permanent Dual Class Brawliseum type of game mode.  Another option is they are just making Brawliseum a mode that’s available all the time, using limited card sets like the Brawl Block.  We’ll have to wait and see.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    Thought of this effect, not sure if it's that great but I like it.  The weapon itself and the effect don't necessarily go together, but I wanted a cool weapon from WoW if I was going to make a Legendary weapon card.  The cost might be a little steep, and the name of the Hero Power probably needs a little work too, but I already submitted it so... oh well!  Fits the idea of a warrior giving up a defensive position (armor gain) to go full out offensive and hitting anything that comes within reach of his blade.




  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago
    Quote From Dermostatic

    Just posting my idea up before I head off to sleep, will hammer out some feedback tomorrow. Good luck creating everybody!

     

    ArborationSow the Seeds

    I realise that this is horribly uncreative, but could be functional.

    Since this is an Epic card, you could make it work similar to Shadowform.  In other words, playing a second copy could make them 3/3 Treants instead.  Or maybe just buff ALL Treants +1/+1 the rest of the game for playing a second copy, similar to Goru the Mightree.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    It's probably the first scenario, I could imagine scenario 2 being true but with much smaller increases each pack. 

    As in Pack 39 might have as high as a 5% if there are incremental increases and then the large jump to 100% chance at pack 40.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    Maybe it's not from a set, but a generated card?  Or something like a treasure card from an adventure?  Just trying to think "outside the box", not sure if choosing a non-collectible card is allowed or not, but hey... maybe.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago
    Quote From DestroyerR

    i don’t know about others, but i pretty much never disenchant cards i don’t have two of. who knows what whacky fun decks you’ll be able to create down the line? in fact, i even go so far as to not dust even a packfiller Minion. you never know...

    Around Old Gods I realized my "dust whatever" strategy so I could craft what I wanted was not a good one, and since then only dust really REALLY bad cards, duplicates, and golden cards (with a few exceptions) since I don't care about the flashy cosmetic flair they bring.

    1) I only dust golden Legendary cards if it's a legendary I don't want and I need the dust to craft a regular legendary I do want.  If it's a legendary I want to use, or might have use for from time to time, I keep it.
    2) I keep golden copies of a Common, Rare, or Epiic card if I don't have two regular copies.  But once I do have two regulars, the golden gets dusted.

    The other is of course golden Basic cards, because you can't dust them.  But yeah, I kind of dusted anything I felt I didn't want/wouldn't use in the early days of the game and was on a right F2P budget.  But later I regretted some of those DE's and took a few years to get a lot of the cards back.  Now that I've been doing regular pre-orders since Frozen Throne I feel like I've got most of what I want, despite having some big gaps in a few sets still.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago
    Quote From maverick

    I made the mistake a couple years ago of dusting many of my wild cards.  At the time my interest was only playing standard.  Now I am finding I really enjoy wild and wish I hadn't dusting anything.  Because interests may change over time, I would advise folks not to dust anything. 

    This is actually why I have never dusted any of my Wild cards except for the likes of Duskfallen Aviana, Harbinger Celestia and other cards on their level of bad.  I used to do this without any issue when they rotated because I figured I'd never open another pack from a Wild set as they were in the online store only.  When they made Wild packs available to buy with gold I thought I'd hold on to all of them as I might want to buy some Wild packs.  But now with the new rules for rarity protection I went in and DE'd several bad Legendaries.

    But overall, very happy that I kept a lot of my Wild cards.  Despite the ridiculously high level of power in some Wild decks, as more and more cards go Wild I find it to be a lot of fun to play old archetypes with some new cards, it's like visiting old friends.  Just yesterday I made a Tempo Dragon Warrior and I climbed lower Platinum ranks to P5 pretty quick.  Even beat a Token Druid, which in Wild can be VERY aggressive and win quick!

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    Made a second one today, though I already submitted Portal Jumper.  This one is a Warrior card, and despite using a mechanic that Team 5 is mostly staying away from these days, I think it's a pretty fair card because of the condition in the Battlecry.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago

    Thinking about this one, I decided Paladin might be a fun one.  Found this art with what could be interpreted as the remains or beginnings of a portal around this Blood Elf and thought this would be great.

    For the flavor: While most reborn minions are more undead, ethereal, or mechs, this tricky minion's "reborn" is her using a portal jump to narrowly avoid fatal damage.  And I always like the idea of potentially bringing some old cards back to standard through card generation as well, smilar to how Giggling Inventor or Jan'alai, the Dragonhawk summoned Wild minions while they were in Standard.  So she shares her portal magic with you when you play her by giving you a Silvermoon Portal.

    Reborn for Mummies, the generated spell for Kaleidosaur, 3 mana seemed like a good place for her since played on curve she gives you a 4 mana play for the following turn.  Kept stats at 2/3 because of spell generation and Reborn.  Watermark from Uldum because of Reborn as well.

  • Thonson's Avatar
    HearthStationeer 1740 1733 Posts Joined 03/24/2019
    Posted 4 years, 1 month ago
    Quote From frenzy

    The region has been hidden in their beta version for a while (maybe a year or so), and I left feedback then that it was more of a step back than helpful.

    But, I think they are more interested in people that play multiple games, not multiple regions. It is a shame, as I don't think anyone gains anything from the change, but some people will lose being able to see what region they are on (without clicking).

    In the beta launcher, look under the Play button.  I can see my current region there in small font.