Update #3
4 years, 3 months ago · Mercenaries Launch
- Ring Toss x1
- Leyline Manipulator x1
- Conjure Mana Biscuit x-1
- Steward of Scrolls x-1
Dust Cost
2,940
Your cost 2940
Community Score
5
4,522 views
Created by Fliboce
Duels
Guide
Overview - Place in the Meta and Hero Power
Mage has 3 main spell schools they can build around in duels. As of now, Arcane Mage seems like the least explored one, with frost and fire builds having an easier time revolving around either control/value (Frost) or burn damage(Fire).
At the moment of writing, I have only concluded two run with this archetype in particular (7 and 10 wins) I hope you can still appreciate the insight based on my general love for control mage lists and experiences with the current duels meta (7900 MMR)
As it turns out, Arcane Mage falls somewhere between the two. Devolving Missiles is a strong tool to deal with board focused decks like Deathrattle Hunter, Divine Paladin and some Token Druid openings. In addition, Infinite Arcane Combined with the versatility of the different discover effects help you prepare for any kind of lategame. If that's not enough, Stacking multiple buffs of Aegwynn, the Guardian will ensure you will gain the upper hand as time goes on. Don't be fooled, she is no budget Mozaki!
On the other hand, the deck has the potential to be drafted towards a more tempo oriented build. Wyrm Bolt is a meta pick. Currently, most Mages play Frost Shards, which Wyrmbolt counters quite well. The other decks mentioned above also struggle to clear the Mana Wyrms efficiently, allowing you to finish games early with the many spell the deck can chain in a turn. Also look out for cards like Unexpected Results in the spell damage based buckets and swing the board with cheap board clears like Shooting Star. Be warned though, dealing with minions is an integral part of the starting list, meaning that unless your priest opponent is playing dragons, there won't be much tempo to be gained without the help of a passive later on.
Card by Card - List explained in detail
It feels bad to build a deck around a single Passive Treasure only to miss the mark and have subpar results. It's the reason I usually go for more consistent strategies. The list was created with the main idea to make the Arcane passives work, thus we avoid spells of any other spell school and run a minimum of "neutral" spells, like Ring Toss if you can call them that. The plan B and C strategy is to include as many spell damage and discover synergies as possible. If the reason doesn't seem apparent, look at the Passive Treasures Tierlist at the end of the guide for more detail.
Passive Treasures
Like any other Duels Deck, the passives matter the most in deciding all following choices, including Mulligan, Card choices and defining a win-condition. Below I have visualized the Passive Treasures based on their merit for the deck in general. Do note that within each tier, the left-most is considered best. Passives that have nothing to do with the deck have been omitted since 3 at once probably wouldn't show up anyways.
A rule of thumb to keep in mind though, is that normally a versatile deck, such as this, in a diverse meta will need to strike a balance between value and tempo, which is why the ratings for the Passive of the 2nd pool shouldn't be taken at face value. For example: Emerald Goggles. It's effectiveness can be based on whether your first passive was also tempo oriented, like Sticky Fingers or value, like Arcane Flux and Open the Doorways.
https://tiermaker.com/list/hearthstone/hsduels-1st-pool-passives-27-10-21-1319572/1729312
https://tiermaker.com/list/hearthstone/hsduels-2nd-pool-passives-27-10-21-1319572/1729309
Enjoyed the write-up? Upvote it so more players can discover it.
Changelog
Update #3
4 years, 3 months ago · Mercenaries Launch
Update #2
4 years, 4 months ago · Mercenaries Launch
Update #1
4 years, 4 months ago · Mercenaries Launch
More From Spell Damage Mage
Gasoline Mage (Fire + Spell Damage)
Updated 4 years, 6 months ago
Otsuna's Spell Damage Mage - Dalaran Qualifiers
Updated 4 years, 8 months ago
[Aegwynn] [Clown] [Runed Orb] aka [Not so easy OTK deck]
Updated 4 years, 8 months ago
More from Fliboce
You must be signed in to leave a comment. Sign in here.
Comments
No Comments Yet. Be the first to create one down below!