It's almost October which means time is running out to finish up your ladder grind for September and for us to contemplate where in the world the past 4 weeks has gone. If you haven't won your 5 ranked games yet this month to get your card back, you're in for a warm and soothing bowl of Ramen!
"Fun" fact: My Hearthstone account is broken and I can't login get this month's card back =(
So, let's jump right into those decks! We're going for the highest win rate decks out there in the current post-card balance meta. Decks were found via HSReplay looking at the best available decks from Diamond through Legend.
Aggro Taunt Druid
The current undisputed king of the meta no matter where you look on the ladder. If you can't win against them, join them!
Aside from the fact that Greybough is hilariously frustrating to play against, whose genius idea was it to print Razormane Battleguard and Oracle of Elune anyway? I'm not salty, you're salty.
Deathrattle Demon Hunter
Deathrattle Demon Hunter is easy mode, though reconsider playing this if Druid and Paladin are classes you're seeing a lot of because it does not fare well against them; This absolutely dominates Mages, Rogues, and Priests though. Razorboar and additional cheap Deathrattle cards are essential mulligan targets. Cheat out some minions they said, you'll have fun they said.
Libram Paladin
Libram Paladin has been a personal favourite since the mechanic made its debut in Ashes of Outland a year and a half ago, and time is running out to play around with it in Standard. If we ever see it popular again in the format, Blizzard will surely bring Aldor Attendant, and maybe the other cost-reducing cards, into the core set because I cannot see them printing, or reprinting, the effect onto even more cards. So glad we have a core set now!
If you're looking for cards to keep in your mulligan phase, you really can't go wrong with Aldor Attendant, Knight of Anointment, Murgur Murgurgle, and Alliance Bannerman. Bannerman early is such an incredible card, bless you Hearthstone developers for giving Paladin this insane tool.
Elemental Shaman
This kicks butt against Demon Hunters, Hunters, and Priests, so if you're seeing a lot of those kinds of players where you're at on ladder, this is a perfect deck.
Optionally, you can make this more budget-friendly, by removing Instructor Fireheart and plugging in Menacing Nimbus instead. It'll cut the overall crafting cost of the deck in almost half, and it will have similar success which is awesome.
Face Hunter
My favourite pick. Even though the winrate isn't as high as Druid or Demon Hunter, and its about half as popular on the ladder, the games have an average playtime below 6 minutes which makes for some excellent speedstone - though let's be real, what isn't fast these days?
What decks have you been having success with after the balance patch? Let us know in the comments below by sharing your lists in our deckbuilder.
Comments
Not a single quest deck in sight. This makes me both happy and sad at the same time, seeing as 4 out of the 5 decks listed are similar to Barrens meta decks.
It's a sign of a poorly balanced meta when the previous meta's/expansions cards are still this prevalant. I feel like we are seeing Pendulum swings from a quest dominated meta, to a non quest dominated meta.
I think it speaks to how poorly balanced paladin is. Without librams paladin was rather bottom tier. With librams Paladin is top tier.
I'm tired of face hunter being the de-facto deck that the devs push every expansion, either intentionally or unintentionally (through card design).
Lastly elemental shaman is a joke. What I mean is that, the un'goro elemental shaman/decks required careful planning of turns. You had elementals that required other elemental synergy, and you had non-elementals that required elemental synergy. What this meant is that you had to plan your turns with playing elementals because some of the strong-ish cards that fed on that synergy were not elementals themselves. Which meant at times you often broke the chain.
The current elemental shaman has no such choices. It's a deck full of elementals that vomit out elementals nearly every turn, and as such hardly have to choose what elemental to play because they just drop one every turn regardless: in part because all of the current synergy elementals are elementals themselves. It doesn't create any interesting deck building or game play: just fill your deck with elementals, slam them down, and go face with battlecries and weapons.
Woah, these decks would make you think that is the shittiest meta ever. Libram pally are a thing again? Deathrattle DH? Face hunter? What year is it?
If balanced game is this boring, I want OP quests back please.
Flux, I hope you are joking about not being able to log in and get this cute card back! It's making me hungry right now...
I just hit legend with this fel-deamonhunter list.
The deck felt quite solid against most Decks. Mages were rarely a problem because it can easily win without playing minions. Though an early Metamorfin is great for early board control. It also has quite a lot of heal against aggro decks.
Jace Darkweaver is also an incredible card. It not only gives you a huge ammount of attack to close out the game (rarely had less than 10 after playing him, even on curve), but it can also clear the enemy board, while also healing you up. The deck generally has a lot of healing potential as well. Zai, the Incredible also proved himself to be quite usefull. Mostly for copying Jace against slower matchups, but he's also great with Eye Beam, discounted spells through Felgorger or fel spells in general, since that makes Jace even better.
The only problematic matchups I found were Libram paladin (constant minion buffs makes it hard to survive and I have yet to win against libram of Judgement) and Big Warrior. I also struggled a bit again aggro Druid, but it is definetely manageable if you try to avoid a good Arbor Up.
Overall a pretty cool deck for a Archetype that's rarely seen on ladder.