This is just dumb for the sake of the Theme Deck in the works with Relics. The idea of casting Relic of Dimensions twice in a turn around T4 is ridiculous. ESPECIALLY if you have been able to upgrade it a few times already.
This is easily the least good relic. If they had Rush like other Illidari style summoning for DH, this would be out of control with the upgrade potential
MY knee jerk reaction to this was WTF!?!?!? That is ridiculous! After thinking about it, I think the value of it goes down a little bit if what I think is true... when it attacks and turns into your equipped weapon, the durability/health of the minion/weapon has also gone down.
It's still good, but just not knock your socks off good.
I"m really liking the idea of playing a pure paladin again. I don't imagine that R&D let too many powerhouses come through to give it support though. But this is already something to be a pain. 5 for 3/4 with up to 4 bonus abilities? That is nuts!
Unless these is a way to ensure that you face a swarm of mini-minions and they don't swing at you... I don't see this being used outside of the lawls for playing Skele-Mage
I think this is really awesome. Although, it is going to need a lot of support. With decks being able to be at 40, along with a player's life, you may be staring down the barrel at knocking down TONS of life... not to mention armor that gets built up as well I think it's a really cool mechanic... just not as dominating as Mech Mage
This is just dumb for the sake of the Theme Deck in the works with Relics. The idea of casting Relic of Dimensions twice in a turn around T4 is ridiculous. ESPECIALLY if you have been able to upgrade it a few times already.
This is easily the least good relic. If they had Rush like other Illidari style summoning for DH, this would be out of control with the upgrade potential
DH has a lot of great draw power at it's disposal. Tac this onto the Quest and you have the recipe for a really scary Big DH deck coming.
MY knee jerk reaction to this was WTF!?!?!? That is ridiculous! After thinking about it, I think the value of it goes down a little bit if what I think is true... when it attacks and turns into your equipped weapon, the durability/health of the minion/weapon has also gone down.
It's still good, but just not knock your socks off good.
I cannot say how awesome this card is. You are able to double capitalize on miracle rogue. You don't need to build a huge Van Cleaf to win anymore.
meme but I think it will be entertaining
This has a great home in Demon Hunter. With all the ways to summon little minions to die... just fuels the hell out of this guy.
I really like this. The only thing I'm wondering is why they gave it Paladin buffs. You'd think that for Priest they would just buff health
1 less than Drygulch Jailor but quicker to come out
The stats on this are abyssal. But the ability in a class that pumps out Dudes pretty easily to be Infused... totally see this paying off.
Nice to nuke down a biggie, but there are much better buffs available in Paladin
I"m really liking the idea of playing a pure paladin again. I don't imagine that R&D let too many powerhouses come through to give it support though. But this is already something to be a pain. 5 for 3/4 with up to 4 bonus abilities? That is nuts!
IT will be fun... I'll say that. i'm 900% sure that we will see an achievement based on how many times you can trigger the deathrattle.
I want to really love this card. Relying on minions to die with it in hand is going to be the challenge to getting an "infinite" number of them.
taking up a valuable 4 slot. I'm not sold. I get that it is intended to help the archetype... but I don't see it being viable outside of the meme deck
A lingering Ray of Frost and get an exploding minion out of it? This will be used in or out of this deck that they are pushing.
Unless these is a way to ensure that you face a swarm of mini-minions and they don't swing at you... I don't see this being used outside of the lawls for playing Skele-Mage
IF Ice Block was still around, this would be a nice middle finger to your opponent.
I think this is really awesome. Although, it is going to need a lot of support. With decks being able to be at 40, along with a player's life, you may be staring down the barrel at knocking down TONS of life... not to mention armor that gets built up as well I think it's a really cool mechanic... just not as dominating as Mech Mage
Feign Death, only... not