Initial reaction is that it's a really beat up Arcane Giant. But looking at the cost of so many spells in the current meta and it will still be a mean board presence mid-late game
This is enough to give you hives. That Sunken Trident when dredged will be insanely irritating to aggro decks in the mid range if they cannot dominate outright
Silence Priest hasn't worked better than a tier 2 in the past and I don't see this doing much more than that. The only real potential it has is if the copies are not silenced and you can steal your opponent's minions
Throwing this on your opponent's minion would only cause them to hesitate to attack with that one minion. Putting it on your own minion to trigger a deathrattle AND this effect has gotta be the key.
The only hope I have for this secret is that it would trigger ANY time a friendly dies and not just during your opponent's turn. Doing that would make minion for minion plays worth it.
Initial reaction is that it's a really beat up Arcane Giant. But looking at the cost of so many spells in the current meta and it will still be a mean board presence mid-late game
This is enough to give you hives. That Sunken Trident when dredged will be insanely irritating to aggro decks in the mid range if they cannot dominate outright
Sunken Trident
I really like that a lot. The gives the "where ever they are" buff
Sunken Scavenger
NOt a bad way to "discover" a spell
Sunken Scroll
Super pricey... But WHOA!!!!!1 What a pay off!
Silence Priest hasn't worked better than a tier 2 in the past and I don't see this doing much more than that. The only real potential it has is if the copies are not silenced and you can steal your opponent's minions
Sunken Ritual
If you're able to dredge quickly, that is one hell of a board presence.
Sunken Mooncatcher
Great deck thinning and beast summons
Sunken Saber
Throwing this on your opponent's minion would only cause them to hesitate to attack with that one minion. Putting it on your own minion to trigger a deathrattle AND this effect has gotta be the key.
The only hope I have for this secret is that it would trigger ANY time a friendly dies and not just during your opponent's turn. Doing that would make minion for minion plays worth it.
I really like this. DH has been shown to easily manipulate their hand and deck. GEtting the outcast on this to trigger should be a piece of cake
one mana isn't bad for a 4 damage punch to a minion's face.
Not bad. 2/4 means that it could stick around after killing something off.
If you can cheat it out, it's a great minion. However T5/T6 for 6 damage to a minion? That's a big tamale to invest in actual use