MurlocAggroB
LV.11COMMENT_COUNT_990_HS
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995 totalQuote From GoddammitDontShootMe Having not yet watched any of the videos, I'm guessing you just tap the arrows to swap the card.
You drag the card over top of your deck to trade it
I was pretty lukewarm on the Katrana portrait, but that Winter Veil quote sold me. That's hysterical.
Still salty that we didn't get a Rogue hero, but at least they had fun with the character.
Quote From KANSAS Paladins will already play [card]smuggler's run[/card] to get a single +1/+1 buff, and for the same amount of mana and a minuscule amount of extra work, you an get triple that. I am not looking …
Little disappointing to get another mage hero, but everything else looks fantastic so far.
I hope after Mercenaries is released, they can turn some focus back to Tavern Brawls. It's easily my most played mode, and it hurts to see it so abandoned.
I think they said they wouldn't be doing any more BG tribes, rather focusing on improving the current ones. I could be misremembering, but I'm pretty sure they said something like that.
Personally, I much prefer this over nerfing the card into unrecognizability. I wish they'd print an unnerfed but banned version of Warsong Commander so I could play OG Patron Warrior in a duel against a friend, for example.
It's the first ever good target for [card]Pit Commander[/card] to pull. Finally, something that doesn't have Rush or have an end-of-turn effect that gets nullified.
The Overload: (1) is written after the recast this. If it Overloaded for each repeat, it would say "Deal 3 damage to an enemy minion and Overload: (1). If it dies, recast this."
Keep in kind that "recast …
Okay, so we have [card]Glacier Racer[/card], [card]Varden Dawngrasp[/card], and now this. Throwing even more "if Frozen" cards will not help. We actually need ways to consistently Freeze the board to use these effects. Except, please do not add ways to …
Quote From Pezman Damn, great card! Think of it like [card]Hunter's Mark[/card] that you don't need a minion to trade with, and you can use it twice.
Hunter's Mark saw no play until [card]Candleshot[/card] came …
This probably replaces [card]Renowned Performer[/card] in Deathrattle DH, which was one of the weaker Deathrattles in the deck. Pretty efficient card regardless. It's like a 3 mana [card]Swipe[/card], and it doesn't have that terrible downside of hitting your own board …
What a weird card. It's probably just worse than [card]Shadow Word: Ruin[/card] (which sees very little play) or [card]Condemn (Rank 1)[/card], but I guess [card]Devout Dungeoneer[/card] has a big board clear to fetch. Seems a little too situational to put …
I hope Tinyfin Beach is among the returning card backs. That's the one I'm most sad about missing.
Regardless of power level, I really love the design. Really strong flavour and a fun use of the keyword.
It took three and a half months, but I finally assembled all 5 pieces of the puzzle!

NEXT:

I hope they rotate out Scholomance and/or AoO next rotation. It's kind of boring having most of Standard in Arena with only a few Wild sets.
...stupid demon hunters.
It's not worth cutting [card]Hysteria[/card] and [card]Palm Reading[/card] for this effect. Overall, this just looks massively outclassed.
It's not something you put in your deck for the Midrange matchup, it's something that's still playable in that match. It's an anti-combo card with utility outside of disruption. That's what makes it a good tech card.
Quote From YourPrivateNightmare We don't exactly live in a combo meta anymore.
Doesn't have to be combo. It's also good in just a midrange meta. You rip a threat out of your opponent's hand and …