Thanks Nirast! The potential 14 Armor gain frightened me into making it really expensive. I adjusted it to your suggestion. Here's the alternative art, which would you like better?
The original is more interesting and more dynamic.
I like the guardian the most. Maybe reword it to "activate the effect of your Hero Power" so there's no ambiguity when said power has been used for the turned.
Leaving Easter Eggs aside for a second how is Captive Audience not broken beyond all belief? Yes, it's 7 mana dual color, and I assume the one who gets it is the one that actually chooses the effect, but still: in 3 turns you loose board, hand AND life advantage completely most of the time.
So... Demon Hunter... How does this affect the class creation Competitions? Or are they getting fused into one, where you must design an expansion that also introduces a new class?
And not to be a nag, but any idea when the big competitions are coming back?
Highly doubt that was a factor in making this. This type of animation takes a long time to make, I wouldn't be surprised if Blizzard gave them info on the cards since Uldum, if not earlier.
Man, work really kept me busy, huh? I've revised my initial idea, based on feedback:
I removed the demon tag so it's not abused by warlocks, and gave it Rush so it's more usable. It should be fairly easy to kill for your opponent once it trades, so I don't think the fairly high stat-line make it very broke. From there, enjoy your game of pong :p
I also came up with this little fella:
The idea is that you have a guy standing there, getting buffed until you can hit your opponent in the face for a craptonne of damage.I originally wanted to make it a Mech, but realised it'd be busted with Rocket Launcher, especially if you can give it Lifesteal.
@Inconspicuosaurus, I prefer the the Devilsaur. Great flavour and a fair effect for the stats. My only worry is that you can play this on turn 4 and just not play anything until it dies, but that restriction might make it balanced. Not sure. Might bump the cost to 5. (also, you're a raptor... you gotta go with the dino here)
"Blah blah, Noxus, blah blah, strength."
Pack it up, folks! We have a winner! HAHAHA!
The original is more interesting and more dynamic.
Feedback:
Xarkkal
Yeah, your card could probably go down to 4 mana, maybe even 3, since it's still susceptible to hard removal.
Fedrion
Just gonna agree with Xarkkal. Give it a better stat-line.
h0lysatan
Looks goos. Basically a smaller and more limited Val'anyr. Not sure if the cost should be increased or not.
BasilAnguis
Simple and effective. I like it.
Wailor
I like the guardian the most. Maybe reword it to "activate the effect of your Hero Power" so there's no ambiguity when said power has been used for the turned.
anchorm4n
WAAAAAAAAAY overcosted. Bolster is 2 mana with no Armor gain, so this would be a 3 at most.
First idea:
Will offer some feedback during lunch break.
Is it me or does Overgrown Snapvine work really well with The Undying?
Looks like Treant Druid got off to Runterra on its way to Wild.
Good luck to all finalists.
Leaving Easter Eggs aside for a second how is Captive Audience not broken beyond all belief? Yes, it's 7 mana dual color, and I assume the one who gets it is the one that actually chooses the effect, but still: in 3 turns you loose board, hand AND life advantage completely most of the time.
Sethekk Veilweaver kinda looks like the skeksis from The Dark Crystal.
Edit: So aparently they're called Arakkoa. And there's a bunch of cards from that race. Just didn't notice before.
Ok, hear me out:
Resident Isles
Or would Silent Isles work better?
Gotta give it to Riot: they really know how to hype up the game.
So... Demon Hunter... How does this affect the class creation Competitions? Or are they getting fused into one, where you must design an expansion that also introduces a new class?
And not to be a nag, but any idea when the big competitions are coming back?
Which of those times is it when I write this comment?
Anyone else getting kinda tired of all those "Whenever this creature mutates" effects? Was expecting more diversity with the mechanic.
Just move it to Azeroth.
Highly doubt that was a factor in making this. This type of animation takes a long time to make, I wouldn't be surprised if Blizzard gave them info on the cards since Uldum, if not earlier.
Man, work really kept me busy, huh? I've revised my initial idea, based on feedback:
I removed the demon tag so it's not abused by warlocks, and gave it Rush so it's more usable. It should be fairly easy to kill for your opponent once it trades, so I don't think the fairly high stat-line make it very broke. From there, enjoy your game of pong :p
I also came up with this little fella:
The idea is that you have a guy standing there, getting buffed until you can hit your opponent in the face for a craptonne of damage.I originally wanted to make it a Mech, but realised it'd be busted with Rocket Launcher, especially if you can give it Lifesteal.
@Inconspicuosaurus, I prefer the the Devilsaur. Great flavour and a fair effect for the stats. My only worry is that you can play this on turn 4 and just not play anything until it dies, but that restriction might make it balanced. Not sure. Might bump the cost to 5. (also, you're a raptor... you gotta go with the dino here)
Welp, there goes my Oddly Inspiring Demon Hunter. Might be able to find a replacement for the Demon, but Skull is a big hit.
Funny enough, the nerf to Eye Beam actually helps with the Baku bug.
There are currently 5 1-drop legendaries in the game. So what you're saying is that this is a deck with a 20% chance of hitting its win condition.
Sounds right up my alley! I'm in! (as soon as I get the dust)