Scout is... worrisome. Maybe they have a small number of units so it won't be a problem, but I hope they add some way of summoning a unit to your opponent's side during battle to one of the regions, to counter it.
So, for some reason, every card game under the sun has decided to release an expansion in April, and Mythgard in no exception (in theory... might be delayed because of that global thingamajig). Now, Rhino hasn't made any announcements apart from their road map a while ago, so everything I'm about to spoil is both unofficial and SUPER early access, some not everything is final (especially the art). In any case, all you have to do to take a peek at the coming stuff is copy the content of the spoiler below and go into the game to Play->Puzzles->Import. You'll see the new card, a new Power and even a new keyword. Enjoy!
Show Spoiler
p1 name: SnarkElemental
p1 mana: 13
p1 life: 69
p1 gems: BBBBYYYG
p1 burn: true
p1 power: Protect
p1 path: turn of seasons
p1 hand: earth striker;storm seer;corrode equipment;morbid centrifuge;fertile campus;home field advantage;plasma station
First idea. Not sure why I made it a Demon, guess I still have last comp on my mind, haha.
Feedback:
Show Spoiler
Almaniarra - Like the idea, but like Link said, there already is Murloc hate in classic. Also, isn't a Chef already a Cook?
KANSAS - Lord of the Flame seems ok, Crystal Imp is a little boring, Satyr Spelleater has too much of a drawback, maybe make it a 6/7 that destroys 2 crystals.
thepowrofcheese - I feel the effect is far too weak for the drawback. This needs to be a game ender, once you play it, you pretty much win the game. Needs a pretty big buff.
Fedrion - This card is bad. It's almost as bad as that new 1 mana 1/4. I see what you were going for, but no one would play this.
Xarkkal - Love the effect, but I'm not sure it's worth it to loose your hand for an 8/8 Taunt that summons a beatstick. With the amount of removal in the game, this card has a high chance to loose you the game. Could be great late game, though.
Mythgard. We haven't heard anything about the expansion yet (apart from a few leaks a couple months ago), but it's on the road map that it should come out this month.
Man, if I had a coin for every CCG I've seen that has five characters of different colours clearly referencing the Horsemen of the Apocalypse that DO NOT have an instant win effect when you control all of them, I'd have 2. I mean, it's not much, but it's weird that it happened twice.
Show Spoiler
I'll give Wizards this: their horsemen are more thematically consistent.
I'm gonna fight an uphill battle and try to make Inspire viable with Demon Hunter, maybe with a little help from Baku. And, of course, there's alsways Discolock, which might just work with Hand of Gul'dan.
So I was watching some Transformers Prime clips before coming here, and let me tell you, Megatron's voice makes this infinitely more entartaining than it already is. Especially when you start critiquing cards. Keep up the great work!
98.3 Media is organising a gigantic tournament to help raise funds for the COVID-19 Solidarity Response Fund.
The games in the tournament will be Mythgard, MtGA, Runterra and Gwent. Each game will have it's swiss qualifiers on the 11th and 12th, with top 8 for each on the 18th. Registrations:
Ok, I'll admit: Mutate is FREAKING AWESOME! Might just be what makes me try out the game.
I think I like it so much because it reminds me of Evolution creatures in Duel Masters, except straight-up BETTER, since the cards are more flexible and less restrictive. Maybe I would've preferred if they were restricted to their creature type (Dinosaurs can only mutate Dinosaurs, that kind of stuff), since it would be easier to balance and would promote tribal decks, which I personally love.
How do rotations work in MTG? I know they have them, but I don't know when/how often they happen.
Hey, mods! How's your day going. Sorry if this isn't the right spot but I was wondering if you could feature an article regarding an upcoming charity stream. It's a gigantic tournament featuring 4 card games, 2 of witch (MTGA and Runeterra) are pretty big on the site. I have no stakes in this, they're just a channel I enjoy watching and I think they deserve more publicity. More info here.
If I don't respond to this thread right away, it's probably because I went to sleep, since I'm writing this late at night. Because I'm an idiot.
linkblade91 But I like overly complicated effects! :P
So far, you seem to be the only one with concerns regarding simplicity, but I see your point, so I've made another version:
This is more akin to stuff like N'Zoth, the Corruptor or Zul'jin (which is actually in the same yer as this... Whoops...). The "a copy" part of the text is to ensure the Fiendhounds don't get the same enchantment twice, otherwise they'd all have +30 somethink Attack from the Uldum hero power. Anyone has better wording, I'm all years.
Feedback to the most recent cards:
Show Spoiler
@anchorm4n, I like the 7/2 weapon better, but I feel the statline of the card is too strong. Either reduce the minion's stats, or the weapon's attack.
@Shivershine, I also agree with the raptor that the Sea Mistress is the more interesting of the two, especially after the stat change. Maybe a 3/5 body would be better and not that broken.
Here's my idea for this week. I have no clue about WoW lore and couldn't find a fitting character, so I made one up myself. If anyone could help me out on this part I would be very thankful, as well as for general feedback!
Feedback time!
Show Spoiler
Linkblade91: Even me who isn't into WoW at all gets the flavor of this card. Well done!
Demonxz95: It's a great idea, but maybe a bit too powerful. The stealth part makes it hard to counter and Rogue shouldn't have too much problems to reliably pull this off for 3 or more copies.
Hordaki: I'm glad you went with the Observer. It's an interesting card I'd have fun to try out. Well done!
hereharehere: I agree about this being too strong. The drawback isn't severe enough and there's just no way to play around it. Sadly I have no idea how to improve your card… sorry!
shaveyou: This fits Ashes of Outlands like a glove and it is really well balanced. Great job!
the powrofcheese: I prefer the priest card. It combines the thief archetype with the heal/buff concept which is a cool idea. The balance is hard on this one, but looks okay. Maybe 9 mana would be appropriate, too, so you couldn't just play this and hero power the stolen minion. I mean, at worst it's a removal on a stick.
Xarkkal: Now this looks nasty! Great flavor, great potential (especially in wild). Together with BasilAnguis‘ my favorite card so far!
CovenantKevlar: Cool idea, I can totally follow your train of thought about the art and the effect. I second the opinon to make it cheaper, though.
Nirast: I'm having difficulties grasping what you exactly mean. "Enchantments" make me think of buffs, but I guess you also mean permanent effects like poisonous or Divine Shield, don't you? And what happens if a minion has multiple of those?
BasilAnguis: Great art on both of them! I prefer the mage card. It's one of those cards that really make my fingers itch to try and exploit them. This could make Rhonin playable! Together with Xarkkal’s my favorite card so far!
Wailor: I go with the priest card. It looks really annoying, reminds me of Infiltrator. I’m not sure if it isn’t too strong and/or too cheap…
Dermostatic: Cool idea! I prefer the first alternative. The balance seems fine to me, since Plague Spells often need to be held for a few turns before they get useful.
Satanley: The first alternative is my favorite. Just as you pointed out, the versatility is really cool and it fits the class. Well done!
CaptainDG: Terror oft he woods looks better to me. It’s almost a build around, but there deathrattle is something Hunter is good at. I’m not sure about the beast restriction, though… what about cuting that part and tuning down the stats?
All in all, there already are lots of very impressive ideas this week!
The card is fitting, since some Demons are known to hunt Dragons in WoW afaik. However, I think it'd be more fitting if he was part of Descents of Dragons or Galakrond's Awakening.
Regarding my card, the wording is similar to Immortal Prelate. Whatever counted as an enchantment for that card, counts for this. Basically, you get one minion for every icon that's bellow a buffed minion when you hover over it.
Wailor, thanks for the suggestion. I'll keep them in mind. However, none of those give a good reason why the card shouldn't just be a Beast, so instead I've decided to make a Demon that summons Beasts (ignore the lack of tribes):
Show Spoiler
Let's say you draw [Hearthstone Card (Zior, Apex Predator) Not Found] with your Scavenger's Ingenuity. Then Your Helboar triggers on it and after you play it, you also use Houndmaster on it. Finally, you play Pack Tactics and your opponent attacks into it on their turn, leaving you with a 3/3 Xior (that technically still has the previous buffs).
If you play Terridaxx and target the 3/3, you get 4 Fiendhounds, summoned in the following order:
The Ritualist seems fun, but it could be on the strong side. Shaman could easily have a comeback turn and avoid being locked out of the next one. Not really sure.
I don't like the Natherhim. You compare it to MC Tech, but I think it's more comparable to Sylvanas. And she was rotated for a reason. Also you forgot the Demon tag :p
I like the Annihilian the most. Very flavourful and don't see much way this could brake the game, unless Blizzard gives Warrior more ways to get rid of Armor (that one K&C card would also kill this).
You could have a line of text that says "Is also a Beast". Otherwise, I like the concept, pretty much guaranteed to stay on board except for a few very niche cases.
... What Prime?
Scout is... worrisome. Maybe they have a small number of units so it won't be a problem, but I hope they add some way of summoning a unit to your opponent's side during battle to one of the regions, to counter it.
So, for some reason, every card game under the sun has decided to release an expansion in April, and Mythgard in no exception (in theory... might be delayed because of that global thingamajig). Now, Rhino hasn't made any announcements apart from their road map a while ago, so everything I'm about to spoil is both unofficial and SUPER early access, some not everything is final (especially the art). In any case, all you have to do to take a peek at the coming stuff is copy the content of the spoiler below and go into the game to Play->Puzzles->Import. You'll see the new card, a new Power and even a new keyword. Enjoy!
p1 name: SnarkElemental
p1 mana: 13
p1 life: 69
p1 gems: BBBBYYYG
p1 burn: true
p1 power: Protect
p1 path: turn of seasons
p1 hand: earth striker;storm seer;corrode equipment;morbid centrifuge;fertile campus;home field advantage;plasma station
p1 deck: arclighter
p1 lane 1:shinobi of chains
p1 lane 3: vampire historian
p1 lane 4: westingshire vandals;plasma station
p1 lane 5: impoverished ogre
p2 name: RhinosSecrets
p2 mana: 13
p2 life: 420
p2 gems: GOP
p2 burn: false
p2 power: Prot
p2 path: Turn of Seasons
p2 artifacts: matryoshka
p2 lane 3: simuzen
p2 lane 5: simuzen
First idea. Not sure why I made it a Demon, guess I still have last comp on my mind, haha.
Feedback:
Almaniarra - Like the idea, but like Link said, there already is Murloc hate in classic. Also, isn't a Chef already a Cook?
KANSAS - Lord of the Flame seems ok, Crystal Imp is a little boring, Satyr Spelleater has too much of a drawback, maybe make it a 6/7 that destroys 2 crystals.
thepowrofcheese - I feel the effect is far too weak for the drawback. This needs to be a game ender, once you play it, you pretty much win the game. Needs a pretty big buff.
Fedrion - This card is bad. It's almost as bad as that new 1 mana 1/4. I see what you were going for, but no one would play this.
Xarkkal - Love the effect, but I'm not sure it's worth it to loose your hand for an 8/8 Taunt that summons a beatstick. With the amount of removal in the game, this card has a high chance to loose you the game. Could be great late game, though.
Mythgard. We haven't heard anything about the expansion yet (apart from a few leaks a couple months ago), but it's on the road map that it should come out this month.
This is the 4th card game that decided to drop an expansion this month. WTH?
Man, if I had a coin for every CCG I've seen that has five characters of different colours clearly referencing the Horsemen of the Apocalypse that DO NOT have an instant win effect when you control all of them, I'd have 2. I mean, it's not much, but it's weird that it happened twice.
I'll give Wizards this: their horsemen are more thematically consistent.
"Choose from three great options: Mage, Hunter or Try Again"
Good thing Paladin is a healing class, because, good LORD, that burn!
I'm gonna fight an uphill battle and try to make Inspire viable with Demon Hunter, maybe with a little help from Baku. And, of course, there's alsways Discolock, which might just work with Hand of Gul'dan.
Oddly Inspired Demon Hunter and Disquestlock (yes, that's a word) with the only discards being Expired Merchant, Silverware Golem, Fist of Jaraxxus, Hand of Gul'dan and Deathwing. Might call it Brunchlock.
So I was watching some Transformers Prime clips before coming here, and let me tell you, Megatron's voice makes this infinitely more entartaining than it already is. Especially when you start critiquing cards. Keep up the great work!
98.3 Media is organising a gigantic tournament to help raise funds for the COVID-19 Solidarity Response Fund.
The games in the tournament will be Mythgard, MtGA, Runterra and Gwent. Each game will have it's swiss qualifiers on the 11th and 12th, with top 8 for each on the 18th. Registrations:
Mythgard
Gwent
Runterra
MTGA
Feel free to share this with the other communities.
https://godzilla.fandom.com/wiki/SpaceGodzilla
Ok, I'll admit: Mutate is FREAKING AWESOME! Might just be what makes me try out the game.
I think I like it so much because it reminds me of Evolution creatures in Duel Masters, except straight-up BETTER, since the cards are more flexible and less restrictive. Maybe I would've preferred if they were restricted to their creature type (Dinosaurs can only mutate Dinosaurs, that kind of stuff), since it would be easier to balance and would promote tribal decks, which I personally love.
How do rotations work in MTG? I know they have them, but I don't know when/how often they happen.
Edit - Almost forgot:
GODZLLA!!!!!!!!!!!
Hey, mods! How's your day going. Sorry if this isn't the right spot but I was wondering if you could feature an article regarding an upcoming charity stream. It's a gigantic tournament featuring 4 card games, 2 of witch (MTGA and Runeterra) are pretty big on the site. I have no stakes in this, they're just a channel I enjoy watching and I think they deserve more publicity. More info here.
If I don't respond to this thread right away, it's probably because I went to sleep, since I'm writing this late at night. Because I'm an idiot.
linkblade91 But I like overly complicated effects! :P
So far, you seem to be the only one with concerns regarding simplicity, but I see your point, so I've made another version:
This is more akin to stuff like N'Zoth, the Corruptor or Zul'jin (which is actually in the same yer as this... Whoops...). The "a copy" part of the text is to ensure the Fiendhounds don't get the same enchantment twice, otherwise they'd all have +30 somethink Attack from the Uldum hero power. Anyone has better wording, I'm all years.
Feedback to the most recent cards:
@anchorm4n, I like the 7/2 weapon better, but I feel the statline of the card is too strong. Either reduce the minion's stats, or the weapon's attack.
@Shivershine, I also agree with the raptor that the Sea Mistress is the more interesting of the two, especially after the stat change. Maybe a 3/5 body would be better and not that broken.
Finally, the game is playable!
The card is fitting, since some Demons are known to hunt Dragons in WoW afaik. However, I think it'd be more fitting if he was part of Descents of Dragons or Galakrond's Awakening.
Regarding my card, the wording is similar to Immortal Prelate. Whatever counted as an enchantment for that card, counts for this. Basically, you get one minion for every icon that's bellow a buffed minion when you hover over it.
@Dermostatic The battlecry bersion seems a bit too strong. And how would it work with Plague of Madness? Is it immune to the weapon?
I like the Deathrattle version, seems balanced.
I've made another concept for my card, in the post right above yours, if you don't mind taking a look.
Wailor, thanks for the suggestion. I'll keep them in mind. However, none of those give a good reason why the card shouldn't just be a Beast, so instead I've decided to make a Demon that summons Beasts (ignore the lack of tribes):
Let's say you draw [Hearthstone Card (Zior, Apex Predator) Not Found] with your Scavenger's Ingenuity. Then Your Helboar triggers on it and after you play it, you also use Houndmaster on it. Finally, you play Pack Tactics and your opponent attacks into it on their turn, leaving you with a 3/3 Xior (that technically still has the previous buffs).
If you play Terridaxx and target the 3/3, you get 4 Fiendhounds, summoned in the following order:
If I'm not allowed tokens, I could just have it summon copies of the Beast, but that would increase it's power level quite drastically.
Feedback:
BasilAnguis
I was gonna say the Fiend is overcosted, but the I remembered Cyclone Mage is a thing. The cards seems fine, definitely more combo oriented.
Not sure I like Sadist Maiden. Locking your opponent out of heals seems extreme.
Wailor
The Ritualist seems fun, but it could be on the strong side. Shaman could easily have a comeback turn and avoid being locked out of the next one. Not really sure.
I don't like the Natherhim. You compare it to MC Tech, but I think it's more comparable to Sylvanas. And she was rotated for a reason. Also you forgot the Demon tag :p
I like the Annihilian the most. Very flavourful and don't see much way this could brake the game, unless Blizzard gives Warrior more ways to get rid of Armor (that one K&C card would also kill this).
Satanley
You could have a line of text that says "Is also a Beast". Otherwise, I like the concept, pretty much guaranteed to stay on board except for a few very niche cases.