That is actually a pretty cool card. I dont think iv seen such effect either and now looking at it, it has a great potential and can open up some untapped design space. So good job!
Thanks, just to share my thought process: whenever I design something I always try to come up with a game mechanism that enforces player agency and has tons of potential cases to consider by both the players.
I suppose you could compare the design space itself to the rune system from Elder Scrolls: Legends. I always thought it was a really well designed system and one of the things that the game did really well. Funnily enough, I realized it just now. When designing the card, I wasn't really trying to implement that kind of player interaction, seen in ESL, into Hearthstone (it would not be a bad thing though).
Im not sure if runes would fit into hearthstone, but yes, other card games can definitely give rise to new ideas and stuff that could be done in another game. I feel like the mechanic you introduced could very well end up keyworded and in some custom class that would be build around that, or a new mechanic in a custom expansion, tho i think that would be less interesting since it would just end up without not much of a flavor.
Btw, you should submit the card before its too late! Submissions are closing in 3 hours.
Um I assumed you submit automatically by posting in this thread. How do you do it then.
On the first page of this thread, on the first post, click on the banner on top. In the page that opens, you should see a panel called "submission phase" and a button to submit your card.
Interesting interaction with this card in Wild today. My opponent played Loatheb and I drew Eye Beam next turn, which means it should cost 6 mana. However, the spell still cost 1 mana. It seems like the Outcast effect overrides Loatheb's. I don't know if this is a bug or not, but it feels unfair.
It's got its up- and downsides. On the other side of the coin I drew one off of Skull of Gul'dan (outcasted) and it was on the far right side of my hand. I expected it to cost 0 but instead it cost 1 mana, which I didn't have.
Guys, the card says "This costs (1)", not "This costs (2) less".
Ok, so I'm an idiot and didn't realise the infinite value of Replicating Challenger. I'll make a 2/3 that only activates when surviving damage and post it.
I really like the idea, very flavourful and I don't think the effects are that OP. I'd tweak the stats so that it has lower attack, but I don't think it has to be 8/4/8, look at Psych-o-Tron.
Thanks Nirast! The potential 14 Armor gain frightened me into making it really expensive. I adjusted it to your suggestion. Here's the alternative art, which would you like better?
The original is more interesting and more dynamic.
I like the guardian the most. Maybe reword it to "activate the effect of your Hero Power" so there's no ambiguity when said power has been used for the turned.
Decided to look at the description for the other ones as well. On the Noxus one, "Trifarian Glory-Hunter" is listed. Who's that?
On the first page of this thread, on the first post, click on the banner on top. In the page that opens, you should see a panel called "submission phase" and a button to submit your card.
I think it IS him.
Obiously, if you don't have a Mech on board, it stays in your hand.
Next, a Hunter or Druid legendary spell:
Guys, the card says "This costs (1)", not "This costs (2) less".
Ok, so I'm an idiot and didn't realise the infinite value of Replicating Challenger. I'll make a 2/3 that only activates when surviving damage and post it.
Revised my original idea, and added a new one:
doubt it
LevelUp works, the other doesn't.
Edit - Those also work, they're cosmetic, with the first 5 also giving you the card if you don't have it:
OneBillion is not working for me. Still got 24 packs, so can't exactly complain, but I think it's worth mentioning.
"Bandle City
Bligewater
Demacia
Freljord
Ionia
Ixtal
Noxus
Piltover
Shadow Isles
Shurima
Targon
The Void
Zaun
Long ago, the 13 regions lived together in harmony...
Then everything change when the Noxus Empire attacked"
I really like the idea, very flavourful and I don't think the effects are that OP. I'd tweak the stats so that it has lower attack, but I don't think it has to be 8/4/8, look at Psych-o-Tron.
Dammit, Garen, how many times do I have to tell you! Stop thinking with your boner!
"Blah blah, Noxus, blah blah, strength."
Pack it up, folks! We have a winner! HAHAHA!
The original is more interesting and more dynamic.
Feedback:
Xarkkal
Yeah, your card could probably go down to 4 mana, maybe even 3, since it's still susceptible to hard removal.
Fedrion
Just gonna agree with Xarkkal. Give it a better stat-line.
h0lysatan
Looks goos. Basically a smaller and more limited Val'anyr. Not sure if the cost should be increased or not.
BasilAnguis
Simple and effective. I like it.
Wailor
I like the guardian the most. Maybe reword it to "activate the effect of your Hero Power" so there's no ambiguity when said power has been used for the turned.
anchorm4n
WAAAAAAAAAY overcosted. Bolster is 2 mana with no Armor gain, so this would be a 3 at most.
First idea:
Will offer some feedback during lunch break.
Is it me or does Overgrown Snapvine work really well with The Undying?
Looks like Treant Druid got off to Runterra on its way to Wild.