I like it, and i happen to have most of the pieces (barred the new ones ofc).
However, isn't the bouncing OTK too slow?
Isn't the version with Auctionmaster Beardo more reliable, before the game gets out of control (referring in particular to Quest Mage, but also Secret Mage in the incoming meta)?
Well the deck has been surprisingly successful for me, but it is still an off-meta deck, and i would suggest against crafting cards EXCLUSIVELY for it.
On the other hand, once you have Genn Greymane, you can build Even Shaman (top tier deck) for very cheap, Even Warlock with some extra, but also Even Rogue, and then also try any other Even deck that comes up to your mind, as i did here.
So yeah, if you already tried some Wild games, and you liked it, starting from Genn is a smart idea, cheap, effective, and fun.
Any current Tempo list could be tuned for Zephrys the Great, and this is particularly true for Even decks.
Surely classes with Kazakus have an additional edge edge such a plan.
No idea if it's worth it either, but it may actually have more chances than Control Highlander decks in Wild, at least given the current meta. While retaining the great versatility unique to Highlanders...
I'll try my best to get me a Zephrys and try out some ideas.
I had a similar thought about Bazaar Burglary in Wild, but if you think about it, despite the recent support to Burglary, the setup is just as slow as that of Kingsbane, while not having the same incremental burst. And that also makes the deck worse than Odd Rogue and fending off against Aggro, as things might grow out of control before you are ready.
I still hope i drop the Quest, so i can test myself, but i don't really see it in Wild meta.
Pretty hard to assess them all, especially with no testing available.
Going by their own design, they seem to be conditional lategame tools, but not necessarily gamesealers.
I think that some of them will pass the meta test, but only because they are embedded in an already solid deck. Most of them will fail, either on their own, or because they won't find a fitting deck.
Overall, i would focus on decks first, conceiving these new Quests as some sort of strong tech card.
The former is obvious, but the latter would hit 3 birds with one stone: making it harder to summon, diluting chances of big taunt out of CC, and it would also do the trick of nerfing Even Shaman in Wild (which might be needed, considering Totemic Surge is now a card).
Could we have Even Hunter added to the list please? 😇
Also, you might have tackled the issue already, but we're gonna need a new labelling for old Quest decks and the new ones (unless we conceive the new Quests as optional, non-defining for a deck that refers to another archetype).
The old site was bought from Curse and necroed by a new group of admins, while the old group led by Flux is now dedicated to this OOC site.
OOC is meant to be a brand new and better version of what was HearthPwn before.
And imo it is indeed already, if anything because this site is muuuch faster. And being fully owned by Flux, they can keep improving and adding stuff as they like.
With Lackeys, you would already play them whenever you see fit for cheap, and this Buff guy can help transitioning the same playstyle in later stages of the game.
I like it, and i happen to have most of the pieces (barred the new ones ofc).
However, isn't the bouncing OTK too slow?
Isn't the version with Auctionmaster Beardo more reliable, before the game gets out of control (referring in particular to Quest Mage, but also Secret Mage in the incoming meta)?
Well the deck has been surprisingly successful for me, but it is still an off-meta deck, and i would suggest against crafting cards EXCLUSIVELY for it.
On the other hand, once you have Genn Greymane, you can build Even Shaman (top tier deck) for very cheap, Even Warlock with some extra, but also Even Rogue, and then also try any other Even deck that comes up to your mind, as i did here.
So yeah, if you already tried some Wild games, and you liked it, starting from Genn is a smart idea, cheap, effective, and fun.
Any current Tempo list could be tuned for Zephrys the Great, and this is particularly true for Even decks.
Surely classes with Kazakus have an additional edge edge such a plan.
No idea if it's worth it either, but it may actually have more chances than Control Highlander decks in Wild, at least given the current meta. While retaining the great versatility unique to Highlanders...
I'll try my best to get me a Zephrys and try out some ideas.
Haha, i'll try soon!
Proud of OOC.
I was actually wondering if it is worth it to screw it with the Control-ish plan, and focus on Tempo...
Both Kazakus and Zephrys the Great can provide Tempo swings to compensate for the loss of consistency.
The card is absolutely fascinating, both mechanically and thematically.
Still unsure about his impact in Wild tho. Maybe in Mechathun Renolock.
Well, you can try and replace Shaw and DK. Maybe with Savannah Highmane and/or Unleash the Beast.
As long as you have Genn ofc.
I had a similar thought about Bazaar Burglary in Wild, but if you think about it, despite the recent support to Burglary, the setup is just as slow as that of Kingsbane, while not having the same incremental burst. And that also makes the deck worse than Odd Rogue and fending off against Aggro, as things might grow out of control before you are ready.
I still hope i drop the Quest, so i can test myself, but i don't really see it in Wild meta.
Pretty hard to assess them all, especially with no testing available.
Going by their own design, they seem to be conditional lategame tools, but not necessarily gamesealers.
I think that some of them will pass the meta test, but only because they are embedded in an already solid deck. Most of them will fail, either on their own, or because they won't find a fitting deck.
Overall, i would focus on decks first, conceiving these new Quests as some sort of strong tech card.
Heart of Madness.
Instalike for smart idea and entertaining guide.
I am not sure it will actually work, but i'd love if it does.
I sense a nerf incoming for either Conjurer's Calling to (4) or Sea Giant (to (12)).
The former is obvious, but the latter would hit 3 birds with one stone: making it harder to summon, diluting chances of big taunt out of CC, and it would also do the trick of nerfing Even Shaman in Wild (which might be needed, considering Totemic Surge is now a card).
Not sure Conjurer Mage actually needs this...
However, this card could help shifting the same list further towards Handmage - if ever the meta can use any of that.
Thank you so much!
Dead Ringer Embalming Ritual, Psychopomp, Twilight's Call in Wild... (Wild Quest) Face Priest incoming?
Well, i guess it can be compared to Kazakus.
It also depends on how smart he is.
Could we have Even Hunter added to the list please? 😇
Also, you might have tackled the issue already, but we're gonna need a new labelling for old Quest decks and the new ones (unless we conceive the new Quests as optional, non-defining for a deck that refers to another archetype).
The old site was bought from Curse and necroed by a new group of admins, while the old group led by Flux is now dedicated to this OOC site.
OOC is meant to be a brand new and better version of what was HearthPwn before.
And imo it is indeed already, if anything because this site is muuuch faster. And being fully owned by Flux, they can keep improving and adding stuff as they like.
Lackey decks will try this.
With Lackeys, you would already play them whenever you see fit for cheap, and this Buff guy can help transitioning the same playstyle in later stages of the game.
In the very worst case it acts as a soft taunt.