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sule

LV.13

Dinosaur

1,190/1,493 XP
Joined Aug. 2019 1,001 posts 8,654 XP 885 achievement pts

Comments

976 total
+1
New Mage Spell - Go with the Flow

This is really flexible, but I'm thinking we mainly see this as a Discovered card rather than one that's run in the deck itself. It is a little helpful for Tourist Mage running Sea Shanty, so maybe that's worth a …

1 year, 10 months ago
0
New Mage Spell - Tsunami

This might be useful for Big Spell decks, although it might not be worth it in Orb decks because it might steal the 8-slot cast from the Yogg spell. I don't hate it - it could be really good - …

1 year, 10 months ago
0
New Mage Minion - King Tide

This is a Legendary minion, and you're not going to convince me that it's better than [card]Naga Sand Witch[/card]. Maybe the fact that you can potentially disrupt a deck that needs to play lots of small spells next turn could …

1 year, 10 months ago
+1
New Mage Minion - Raylla, Sand Sculptor

Getting past the part where a slightly better [card]Vex Crow[/card] doesn't necessarily feel like a Legendary minion, there's a lot of fuel for a Token Mage with Raylla. I don't think there's much of a reason to play that deck …

1 year, 10 months ago
0
All Perils in Paradise New Paladin Card Reveals for June 27 - Day 7 [Finished]

I was thinking it worked like Remornia, where its uses are directly tied to the amount of Health it has left after attacking but I'm not 100% on that because it feels like that would be insane in a Handbuff …

1 year, 10 months ago
0
New Neutral Minion - Incindius

Maybe we're looking at this for a super slow deck that wants additional inevitability (as if there's not enough of that in Standard already) because it's not going to be the most reliable way of keeping an opposing board in …

1 year, 10 months ago
0
New Neutral Minion - Adaptive Amalgam

This is just a nice cheap Amalgam with slight upside. I'm not convinced that Deathrattle is going to be super relevant unless you're finding ways to tutor it out of your deck (draw it with [card]Mes'Adune the Fractured[/card]!), but it …

1 year, 10 months ago
0
New Neutral Minion - Sleepy Resident

Love it. I'm not convinced this is going to see a ton of play, but I like the option for Control decks to get a slight respite from aggression in the early game and buy themselves a turn where they …

1 year, 10 months ago
0
New Neutral Minion - Wave Pool Thrasher

The Battlecry feels too ineffectual as a board wipe, and seeing as how the Deathrattle counterracts said Battlecry I'm thinking it's a bit too risky to run unless the meta is very specifically heavy on 1 Toughness creatures.

1 year, 10 months ago
0
New Neutral Minion - Resort Valet

This is a really interesting card, but not because it's any good. I just really like that its Discover pool will change significantly with each expansion release. Will that ever give people a reason to run it in a serious …

1 year, 10 months ago
0
New Neutral Minion - Terrible Chef

Knee-jerk reaction is that this card is REALLY good for aggressive decks. A solid amount of stats for the Cost (if you count the Nerubian it leaves behind after it dies) and since it's a sticky body I like its …

1 year, 10 months ago
0
New Neutral Minion - Cryopractor

Cryostasis on a stick, but I don't see this doing anyone any favors. Anyone interested in Moorabi Shaman in Wild? Is there enough support for that yet, or do we need to wait six more years?

1 year, 10 months ago
0
New Neutral Minion - Hozen Roughhouser

A slightly win-more card for Pirate-heavy decks (great for Patches DH if that's a thing) with just about no use in a non-tribal deck (which is fine). I think we see this, and I think Pirates are back in a …

1 year, 10 months ago
0
New Neutral Minion - Coconut Cannoneer

Pretty damn good Pirate, with some nice synergy for Patches in DH. It's obviously worse than Ship's Cannon for Pirate decks specifically but still has some utility and should be a good include for aggressive decks of all shapes and …

1 year, 10 months ago
0
New Neutral Minion - Beached Whale

Beast Hunter might want this as an option for summoning/resurrecting. It's a big body if you can get it out without triggering the Battlecry (which no one will ever convince me isn't a reference to "the incident" in Oregon in …

1 year, 10 months ago
0
New Neutral Minion - Griftah, Trusted Vendor

I would like some clarity about the phonies: do they not work at all, or are they slightly worse versions of the amulets? Because the first probably makes Griftah a 5-Star card whereas the second probably makes him a 3-Star …

1 year, 10 months ago
0
New Neutral Minion - Seaside Giant

I feel like in most cases it's way too slow to get enough Location uses to turbo this out early enough to be worth the trouble of building around the synergy of a single 8/8 body but maybe somebody could …

1 year, 10 months ago
0
New Neutral Minion - Dread Deserter

I don't really know how to judge this card because there's not much of a reason to include it in a deck (unless you're somehow copying or resurrecting it, and those copies count as having not started in deck?) Seems …

1 year, 10 months ago
0
New Neutral Minion - Snoozin' Zookeeper

I might be crazy, but I think this card is really good. Basically, we're looking at a 7-Mana board clear that can be run in any class and comes with a decent body to boot. Obvious downside if your opponent …

1 year, 10 months ago
0
New Neutral Minion - Bayfin Bodybuilder

[card]Dirty Rat[/card] synergy... and I can't really think of anything else that would make it worth your while to play this card. Seems a bit slow, but I wouldn't be surprised to see it find a home.

1 year, 10 months ago