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sule

LV.17 Pro

Dinosaur

2,647/3,096 XP
Joined Aug. 2019 1,027 posts 18,125 XP 2,075 achievement pts

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1,002 total
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New Rogue Spell - Petty Theft

Cheap card generation, albeit random card generation. Unless you need those cheap spells for some grander purpose (activating Velarok or discounting Snatch and Grab), the random pool of spells might be too big to feel confident about getting anything useful.

2 years, 3 months ago
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New Rogue Spell - Oh, Manager!

It's cheap, efficient. I think we see it from time to time. It feels like it was designed specifically for Paladins running Lynessa.

2 years, 3 months ago
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New Rogue Minion - Sea Shill

Here's a weird idea: Pirate Paladin with Lynessa runs this as a 3/2 Pirate that makes their next Paladin card cost 2 less (so it's effectively a 1 cost 3/2) and it doesn't go away at end of turn, so …

2 years, 3 months ago
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New Rogue Weapon - Metal Detector

A weapon for Wishing Well Rogue, but getting something after "this kills a minion" is almost always too weak. We've seen a variety of cards in the past few years get that particular text removed after a few months of …

2 years, 3 months ago
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New Rogue Location - Knickknack Shack

Rogue is one of the best card draw classes in the game and this fits that identity to a T. At its best in a deck filled mostly with cheap stuff... I can see a world where Rogues are churning …

2 years, 3 months ago
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New Rogue Minion - Conniving Conman

Unless someone cooks up a Tempo Thief Rogue deck, this card would most often be played to copy some high-value Minion (a Titan, maybe) or spell and at that point it feels a little too win-more for my taste.

2 years, 3 months ago
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New Rogue Minion - Swarthy Swordshiner

I don't see the use of this in Rogue, since most premium Rogue weapons have their own way of stretching out their durability or are Weapons you actively want to destroy. It is a Pirate, so Raiding Party could be …

2 years, 3 months ago
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New Rogue Spell - Snatch and Grab

I mean, Mining Rogue does have access to various cheap cards from other classes (and Petty Theft will be this card's best friend), so it might not be that hard to make this cost a negligible amount of Mana. You'd …

2 years, 3 months ago
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New Rogue Minion - Treasure Hunter Eudora

Sounds like a fun card, and certainly it gives you access to powerful tools you might not otherwise have... but realistically you're completing the quest on turn 7 or 8 at the earliest (unless you have Dorian shenanigans) and that's …

2 years, 3 months ago
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New Rogue Minion - Maestra, Mask Merchant

I'm really only seeing this as an on-demand "switch classes" card for Thief Rogue to replay its bounce and evasion effects (mainly in Wild). You could do some memey things with Announce Darkness maybe but I'll leave it to the …

2 years, 4 months ago
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New Paladin Weapon - Volley Maul

You're running this to get more spells to discount Sea Shanty, and for likely no other reason. The good news is that, if you're going that route, Instrument Tech can tutor this. The bad news is that Handbuff Paladin is …

2 years, 4 months ago
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New Paladin Minion - Grillmaster

This is some fantastic card draw. At the very least we're going to see this in Reno decks (and it can draw Reno, thanks to his most recent nerf [as of 29 June 2024]). A low-curve minion that draws two …

2 years, 4 months ago
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New Paladin Spell - Power Spike

Feels way too expensive for what it does. By the time you get to 6 Mana dealing 4 Damage isn't the best use of your Mana. It can go face, though so maybe that'll win some people a few games.

2 years, 4 months ago
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New Paladin Spell - Lifesaving Aura

Good for Sea Shanty decks, but I'm not seeing it for anything else. If you're running the minion that draws Auras, you'd probably rather tutor a specific Aura, not just any Aura and this one doesn't do as much as …

2 years, 4 months ago
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New Paladin Spell - Divine Brew

An efficiently cheap buff that also works well because it's three spells that only use one deck slot. If you're running Sea Shanty, you're definitely going to want to run it. In any other deck, it could be a fine …

2 years, 4 months ago
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New Paladin Minion - Lifeguard

This feels like a card designed specifically for Mage Tourists and not for Paladin itself. There are a few damage spells in Paladin, but not enough and besides Paladin has plenty of other ways to regain health.

2 years, 4 months ago
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New Paladin Minion - Service Ace

This doesn't work with buffs received when in hand, so I don't think that there's going to be a lot of decks that would seriously consider running this card. You can make it work, but it feels really clunky. But, …

2 years, 4 months ago
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New Paladin Spell - Sea Shanty

Although this feels like a good fit for Flood Paladin, it would require a significant overhaul of current builds to add in spells that can be cast on minions. Running Lynessa gets you Oh, Manager! and you can run Divine …

2 years, 4 months ago
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New Paladin Minion - Sanc'Azel

Becoming a closed Location after the second use means this isn't a 5-Cost "If you have a minion on board clear your opponent's board" minion in Handbuff (which sounds OP to me but what do I know) but it's still …

2 years, 4 months ago
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New Paladin Minion - Sunsapper Lynessa

There aren't too many exciting tools from Rogue that would work, but the effect itself without Tourist might make this good enough to find a home in a few Paladin decks (and giving yourself more options for cards in Reno …

2 years, 4 months ago