Not to mention Lock and Load is going to be in the Core set, and it's going to be 1 mana. So cheap spells like this can also be valuable resource generation when played in combo with that.
Because it fills the board at the end of every turn that includes your opponent’s turn. Meaning every time you start your turn you are going to have at least six 3/2 imps (18 total damage) ready to attack.
If the old portal from the Un’goro quest was an every turn effect it would have been nuts! This one is also crazy, but with the disadvantage of having an empty deck.
So it honestly seems like the type of card that is more meme than competitive, but in the right meta/match ups it could also be a great win condition.
Does Core set launch mean Legacy rotation though? Possible that Classic, Basic, and Core could all be in standard play for a few days (unless I missed something asI skim through the article on a work break).
I would love if these could make Greybough better.
Not likely to be able to set it all up in a turn or even two, but if you get smaller non-taunt minions out, then Greybough, when about to pop the minion that resummons him drop Plaguemaw. It’s likely more meme than meta, but still it could be interesting and fun depending on additional support.
Don’t be too sure. They said in a fireside chat about Darkmoon art they like telling stories in their card art. Like how some spells will feature a legendary minion in the class if the spell and minion fit. (Stormstrike has Inara Stormcrash in the art)
So his appearance in this Shaman spell may indicate he will be Shaman’s second legendary in the set.
Or if you reduce one of them by 1 mana you could play them together. Emperor in Wild, maybe getting her off of a Dark Portal that is active. OR... perhaps the “best” play of all! Actually using Deck of Chaos* to make her a (1) 3/3!!!
*But really, don’t play that card. Unless you are playing a meme deck. It’s a meme!
That's a good point! Maybe he's going to be a figure head in the mode? As in the guy sending you out on your missions or something. Would actually make sense since he is from "Gadgetzan! Where the gangs rule the streets!" LOL
Wreckless could be good with the Death Knight hero card in wil
thats a turn 10 play at earliert though and they still need to be at 1hp to actully get water elemetnals.
Using Frost Lich Jaina is already a late game play, and minions already need to be at 1 hp to get Water Elementals so that also doesn’t change the fact that this card can pair well with the DK hero power. Is it situational to get multiple Water Elementals in a turn? Sure! But the fact that you can while using trades and/or spells to potentially set it up can make it more reliable.
Will you always hold the card for that play? Likely not. It would likely get played earlier unless you don’t need the board clear, or you pull it late. Maybe that’s what you meant/were trying to say.
The real concern in Wild is whether or not Frost Lich Jaina is too slow on her own? Personally, still love that card but haven’t seen it played much the past year or two.
I will personally wait to judge it until we see more of the set. I got the feeling Blizz is trying to push the game in a more board centric direction where stats and making good trades may actually be relevant as was in the early days. I am making that assumption based solely on the Core set though. Or rather what was excluded from the Core set (Kill Command, Evic, majority of Charge minions, some board clears, Mage’s “freeze everything” stall cards, etc).
These exclusions could be done to allow the team to include new clears and burst, or could be to try and make Standard feel more like your decisions matter. If it’s the latter, and depending on the new secrets and secret support pallys can use... could be decent. But we’ll see.
What's the general consensus on disenchanting classic cards? Before rotation or after?
I haven't DE'd them since the news broke. I have a pair of duplicate legendary minions in classic now and wonder if it makes more sense to hold for a full refund or if we may see a situation similar to what happened with HoF cards in the past. (IE Sylvanas/Rags were auto-refunds but only for 1 copy so holding dupes wasn't advised.)
In terms of getting a “full refund” they’ve already stared that the Legacy set (Classic and Basic) rotating to Wild is no different than any other set rotating. They are treating it this way because they are also giving away the whole Core set free, so they see it as a fairly even trade (I guess).
So if you never play Wild, and don’t care to play the new Classic mode, once they rotate you could either DE them then, or wait to see if you can get more value down the road with nerfs, etc.
I am around lvl 180 and right around the 14,000 gold I was predicting I’d hit when looking at my progress two months ago. Seeing as 8,000 gold to 9,000 gold was pretty typical for me in past expansions, earning around 12,000 gold (plus 2k still rolling over from last exp) is pretty good!
One thing I am wondering about these sweet rewards... perhaps the cumulative rewards track levels over time will be how you earn golden Core cards?! Something like that. I’m not going to get too hyped for anything better than that just yet or I may just feel disappointed if it isn’t that sweet in the end
I don't think they've revealed that info yet. Might remember a mention of possibly being tied to achievements for at least some of them.
Not to mention Lock and Load is going to be in the Core set, and it's going to be 1 mana. So cheap spells like this can also be valuable resource generation when played in combo with that.
*Wakes up. Opens OoC to see overnight reveals.*
”Altar of Fire. (Reading card) ... WHAT?!?!”
Because it fills the board at the end of every turn that includes your opponent’s turn. Meaning every time you start your turn you are going to have at least six 3/2 imps (18 total damage) ready to attack.
If the old portal from the Un’goro quest was an every turn effect it would have been nuts! This one is also crazy, but with the disadvantage of having an empty deck.
So it honestly seems like the type of card that is more meme than competitive, but in the right meta/match ups it could also be a great win condition.
They already did. Paralytic Poison.
Also, it’s not called a “poison” but I feel like Envenom Weapon should count. Probably doesn’t though.
Does Core set launch mean Legacy rotation though? Possible that Classic, Basic, and Core could all be in standard play for a few days (unless I missed something asI skim through the article on a work break).
I would love if these could make Greybough better.
Not likely to be able to set it all up in a turn or even two, but if you get smaller non-taunt minions out, then Greybough, when about to pop the minion that resummons him drop Plaguemaw. It’s likely more meme than meta, but still it could be interesting and fun depending on additional support.
If it doesn't, this could!
Link is to HS official site, card wasn't on OoC yet when I made this post.
Neat.
Everyfin is awesome! When you’re living out your dreams!
Don’t be too sure. They said in a fireside chat about Darkmoon art they like telling stories in their card art. Like how some spells will feature a legendary minion in the class if the spell and minion fit. (Stormstrike has Inara Stormcrash in the art)
So his appearance in this Shaman spell may indicate he will be Shaman’s second legendary in the set.
Or if you reduce one of them by 1 mana you could play them together. Emperor in Wild, maybe getting her off of a Dark Portal that is active. OR... perhaps the “best” play of all! Actually using Deck of Chaos* to make her a (1) 3/3!!!
*But really, don’t play that card. Unless you are playing a meme deck. It’s a meme!
That's a good point! Maybe he's going to be a figure head in the mode? As in the guy sending you out on your missions or something. Would actually make sense since he is from "Gadgetzan! Where the gangs rule the streets!" LOL
Using Frost Lich Jaina is already a late game play, and minions already need to be at 1 hp to get Water Elementals so that also doesn’t change the fact that this card can pair well with the DK hero power. Is it situational to get multiple Water Elementals in a turn? Sure! But the fact that you can while using trades and/or spells to potentially set it up can make it more reliable.
Will you always hold the card for that play? Likely not. It would likely get played earlier unless you don’t need the board clear, or you pull it late. Maybe that’s what you meant/were trying to say.
The real concern in Wild is whether or not Frost Lich Jaina is too slow on her own? Personally, still love that card but haven’t seen it played much the past year or two.
I will personally wait to judge it until we see more of the set. I got the feeling Blizz is trying to push the game in a more board centric direction where stats and making good trades may actually be relevant as was in the early days. I am making that assumption based solely on the Core set though. Or rather what was excluded from the Core set (Kill Command, Evic, majority of Charge minions, some board clears, Mage’s “freeze everything” stall cards, etc).
These exclusions could be done to allow the team to include new clears and burst, or could be to try and make Standard feel more like your decisions matter. If it’s the latter, and depending on the new secrets and secret support pallys can use... could be decent. But we’ll see.
It’s a “loose” story. Likely meaning a Horde exp, an Alliance exp, and then a HvA exp. Third maybe based on a WoW battleground location is my guess.
I like this mostly because the outrage was predominantly from Wild, and they listened to Wild players! Nice!!
Keeping Boar as is in Wild may prove to be a bad call with the Caverns double revert. Only time will tell though.
In terms of getting a “full refund” they’ve already stared that the Legacy set (Classic and Basic) rotating to Wild is no different than any other set rotating. They are treating it this way because they are also giving away the whole Core set free, so they see it as a fairly even trade (I guess).
So if you never play Wild, and don’t care to play the new Classic mode, once they rotate you could either DE them then, or wait to see if you can get more value down the road with nerfs, etc.
I am around lvl 180 and right around the 14,000 gold I was predicting I’d hit when looking at my progress two months ago. Seeing as 8,000 gold to 9,000 gold was pretty typical for me in past expansions, earning around 12,000 gold (plus 2k still rolling over from last exp) is pretty good!
One thing I am wondering about these sweet rewards... perhaps the cumulative rewards track levels over time will be how you earn golden Core cards?! Something like that. I’m not going to get too hyped for anything better than that just yet or I may just feel disappointed if it isn’t that sweet in the end