Thonson's Avatar

Thonson

HearthStationeer
Joined 03/24/2019 Achieve Points 1740 Posts 1737

Thonson's Comments

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago
    Quote From Sykomyke

    Not sure if guidance means discover, or find cards from your deck.  (Damnit HS devs...please stop being consistently inconsistent...stick with keywords)  Still, not a bad card in either case.

    I was kind of wondering the same.  If it's from your deck then this is great for drawing out high cost spells to activate things like Groundskeeper.  Or to get your Guardian Animals out of your deck in Druid.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Anyone else remember Bonemare?!?  This is nothing like it.  I'm sure this is fine.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    If the Mana Biscuit is 0 mana... Looking forward to a lot of "AH HA!!!"s in Wild soon.

    EDIT: What am I saying?!  Even if they cost 1 mana, as soon as the first Apprentice hits the board they cost 0.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Compared to the Warlock hero power Life Tap this is one more mana, one more self damage, draw 2 additional cards!

    Looking forward to reworking my old Malygos Lock list in Wild now with this crazy card draw addition.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Similar to Silithid Swarmer, but in a class like DH it's going to be much more reliable to activate and attack on your turn.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Another really good DH card, in my opinion!  Playing this on turn 4 with Skull of Gul'dan on the left-most spot in your hand basically un-nerfs the card for turn 5, or gives you an option that can be immediately played from the right-most position if needed!

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Need late game healing and board clear?!  Reliquary Prime plus this creates a smaller, healing version of Deathwing, Mad Aspect!!!

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Already starting to wonder if they end up nerfing Shenanigans to transform the third card drawn a turn.  If it seems crazy broken I'm assuming that is the change it will receive.  Also, if it is played in every Rogue deck, SI:7 Infiltrator may finally see some play.  At least in decks that have combos or specific minions for their win condition (ex: Tickatus, or C'Thun, the Shattered pieces)

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago
    Quote From Ilphelkiir
    Quote From Thonson

    A conditional Immolation Aura... awesome.

    I'd say this is more like a conditional double Arcane Explosion. That's because Immolation Aura hits your own board, while this doesn't.

    Good catch.  I missed the "enemy minions" part.  Actually makes this much better as it's literally Arcane Explosion like you said, but with a possible upside

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago
    Quote From Grumpy000

    I assume the spell burst works only when he awakes ... correct?

    Most likely. 

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago
    Quote From Cg8889

    If I'm reading this correctly, wouldn't Circle of Healing become a 0 mana +2 Health to the board? Wouldn't be the horrible but this could be a card that may not see play but there could be cool synergies down the line.

    You're probably correct.  Would be weird if the minion actually has to be healed to get the health buff, but who knows.  Hearthstone mechanics can be weird some times

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Looking at the list of dual class spells, it's a much better card having Discover rather than random.  That small difference may have actually taken this card from fringe to playable.  Still... there are just enough situational cards that you could potentially whiff.  For example, if I decided to run this in Stealth Rogue and got Guardian Animals, Commencement, and Felosophy as my discover options would be a disaster.  But seeing as those are the only three I would absolutely not want in that deck, so 15/18 are at least usable choices in that example deck so the chance of not getting at least an okay card is small.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    This looks like a lot of fun!  Doesn't fit in the current top Warlock deck though (or does it?) so we'll have to see a new archetype over take it.  Which I'm fine with Darkglare ZooLock going away.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    We'll stop pointing that up when Avalon eats a shoe!!!

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Murgurgle Prime is basically a dead draw as in any deck that runs this, it'll likely be an 8 mana 6/3 with Divine Shield and nothing else."

    Ummmm... What?!  This comment from Demonxz95 makes me feel like he thinks Murgurgle Prime summons friendly murlocs that have died this game.  But it's random murlocs, even sometimes more Murgur Murgurgles.  So this is definitely NOT a dead draw.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    A conditional Immolation Aura... awesome.

    Really though, much like Immolation Aura this card being good or bad will depend on the meta.  Lots of small token decks, or decks with small minions?!  Could be great!  With how many Darkglare Locks I've been seeing lately maybe something like this could see play.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    I can't really remember Void Ripper every being widely used, but perhaps in some builds of Wall Priest during it's short-lived time in the Rastakhan's meta.  Basically you had to pray your big taunts would stick either naturally or when resurrected, maybe heal them back up with Circle of Healing and/or Divine Hymn on your next turn, then Ripper to flip their stats and get a big burst turn.  Again, not sure how common that was but that's the only thing I can think of where it might have been used.

    Although, while typing this I just thought of a Hunter OTK in Wild you could use it for.  If you can survive long enough you can set it up over two turns or get double discounts on three cards with Emperor Thaurissan and Drakkari Enchanter turn 9 for a turn 10 OTK.

    But the combo would need an empty board (if you use Ripper).  But the combo is Boommaster Flark (which is what you could set up for a TTK instead of an OTK), followed by either Necromechanic or Baron Rivendare, Feign Death, and either a second Feign or a Ripper to flip your [Hearthstone Card (Goblin Bombs to 2/0, dying and triggering twice again.  This would be 32 damage to the opponent in one or two turns depending on how you pull it off.

    Which now I want to try!  :)

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  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago
    Quote From Ascaron

    How would it

    Quote From Este
    remove the main reason why Big Priest is unfair.
    ?

    Because right now Priest can cheat out something like a Scrapyard Colossus, you kill it, then next turn they cast a few spells and resurrect 3 copies of 1 dead minion.  But with an actual Graveyard, if only one Colossus is in the Graveyard and they cast 2 Resurrects and an Eternal Servitude, they’d find nothing pops up after the first Resurrect.  Because once that one Colossus comes back to life, the Graveyard is empty.

    So it takes away their infinite army of the dead by resurrecting actual dead minions, not infinite copies of dead minions.

    MtG uses this mechanic, and takes it a step further having an Exile mechanic.  When Exiled a card doesn’t go to the graveyard.  It’s just gone!  I think resurrected creatures in MtG get exiled when they are removed a second time too.

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    Maybe not the best, but still my favorite deck for this Brawl!  I mean, when else can you play Wailing Soul unironically?!?!

    Token Chess (Big Burst Potential)
    A Token Druid Deck created by Thonson. Last updated 5 years, 4 months ago
    2

  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 3 years, 11 months ago

    I think new game mode for this exp cycle is the new version of standard with rotating availability of sets/cards.  Current standard will still exist as “Classic” mode so people can still play the way they do now if new standard mode is a failure.