Thonson
LV.14HearthStationeer
Comments
1,730 totalQuote From Sykomyke Not sure if guidance means discover, or find cards from your deck. (Damnit HS devs...please stop being consistently inconsistent...stick with keywords) Still, not a bad card in either case.
I was kind …
Anyone else remember [card]Bonemare[/card]?!? This is nothing like it. I'm sure this is fine.
If the Mana Biscuit is 0 mana... Looking forward to a lot of "AH HA!!!"s in Wild soon.
EDIT: What am I saying?! Even if they cost 1 mana, as soon as the first Apprentice hits the board they cost …
Compared to the Warlock hero power [card]Life tap[/card] this is one more mana, one more self damage, draw 2 additional cards!
Looking forward to reworking my old Malygos Lock list in Wild now with this crazy card draw addition.
Similar to [card]Silithid swarmer[/card], but in a class like DH it's going to be much more reliable to activate and attack on your turn.
Another really good DH card, in my opinion! Playing this on turn 4 with [card]Skull of Gul'dan[/card] on the left-most spot in your hand basically un-nerfs the card for turn 5, or gives you an option that can be immediately …
Need late game healing and board clear?! [card]Reliquary Prime[/card] plus this creates a smaller, healing version of [card]Deathwing, Mad Aspect[/card]!!!
Already starting to wonder if they end up nerfing Shenanigans to transform the third card drawn a turn. If it seems crazy broken I'm assuming that is the change it will receive. Also, if it is played in every Rogue …
Quote From Ilphelkiir Quote From Thonson A conditional [card]Immolation Aura[/card]... awesome.
I'd say this is more like a conditional double [card]Arcane Explosion[/card]. That's because [card]Immolation Aura[/card] hits your own board, while this doesn't.
…
Quote From Grumpy000 I assume the spell burst works only when he awakes ... correct?
Most likely.
Quote From Cg8889 If I'm reading this correctly, wouldn't [card]Circle of Healing[/card] become a 0 mana +2 Health to the board? Wouldn't be the horrible but this could be a card that may not see play but there …
Looking at the list of dual class spells, it's a much better card having Discover rather than random. That small difference may have actually taken this card from fringe to playable. Still... there are just enough situational cards that you …
This looks like a lot of fun! Doesn't fit in the current top Warlock deck though (or does it?) so we'll have to see a new archetype over take it. Which I'm fine with Darkglare ZooLock going away.
We'll stop pointing that up when Avalon eats a shoe!!!
" Murgurgle Prime is basically a dead draw as in any deck that runs this, it'll likely be an 8 mana 6/3 with Divine Shield and nothing else."
Ummmm... What?! This comment from Demonxz95 makes me feel like he …
A conditional [card]Immolation Aura[/card]... awesome.
Really though, much like Immolation Aura this card being good or bad will depend on the meta. Lots of small token decks, or decks with small minions?! Could be great! With how many Darkglare Locks …
I can't really remember [card]Void Ripper[/card] every being widely used, but perhaps in some builds of Wall Priest during it's short-lived time in the Rastakhan's meta. Basically you had to pray your big taunts would stick either naturally or when …
Quote From Ascaron How would it [quote from="Este"]remove the main reason why Big Priest is unfair.[/quote] ?
Because right now Priest can cheat out something like a Scrapyard Colossus, you kill it, then next turn …
Maybe not the best, but still my favorite deck for this Brawl! I mean, when else can you play Wailing Soul unironically?!?!
[deck]4465[/deck]
I think new game mode for this exp cycle is the new version of standard with rotating availability of sets/cards. Current standard will still exist as “Classic” mode so people can still play the way they do now if new …