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FortyDust

Pumpkin
Joined 05/29/2019 Achieve Points 1205 Posts 1912

FortyDust's Comments

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    No, watch the reveal video, where they literally do the Broomstick shenanigans you describe.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago
    Quote From DoubleSummon
    Quote From Trimutius
    Quote From DoubleSummon

    Wonder if they ever are gonna make discard targetable across the board like in runeterra... it feels so much better over there here.. there will always be feelbad moments... even with the "supposed targeting"

    They might, they already made it kinda targetable by duel hero power, maybe they will change it with classic revamp in April altogether

    if you look across the board on hand buffing or hand selecting cards, you will notice that no card in herthstone:

    1. selects more than one target

    or

    2.selects a target that is a card in hand..

    I looked it out and runeterra is also a game programmed in unity (the same engine as HS) so it's NOT an engine limitation to multiple targeting or targeting your hand..

    you see many cards saying "random" just because they didn't ever want to fix those self induced limitations they made to the game..

    for example Unstable Felbolt or  Unwilling Sacrifice also some hand buffs that would be fairly priced if you could control them...

    those limitations introduced a lot of deck restrictions and rng to the game cause you really want to hit those targets

    It is important to remember that you can control the targeting if you manipulate the board state or hand state, which is a layer of strategy/skill not present when you can target manually.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Hilarious swings are going to happen with this, mark my words.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    The 1 Health sucks, yes, but I don't think DH really cares about the body ... like, at all.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Expensive big piles of stats are bad, but cheap big piles of stats can be playable, even in the late game.

    I'd consider using it in a class that can add keywords to it, maybe.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Hand-buff is not always great, but this card is very easy to hold for Corrupt value. Holding it means you probably get more Beasts in your hand, so it's a natural fit -- especially for the cheap spells and big minions archetype they are pushing.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Competitive Hearthstone players have been dealing with random effects from the very beginning, and Blizzard devs have never been particularly apologetic about it.

    My point is, anyone who is a competitive player may want to choose a different game altogether if they find this kind of outcome overly bothersome. Hearthstone has never been the best fit for such players, and it is not incumbent upon Hearthstone's devs to make the game more friendly to players who can't roll with the punches, random though they may be.

    If one player hates this card and decides not to compete in HCT because of it, there are thousands of others who are willing to step up.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    My guess is that the Mage is the person running the ring toss. The opponent now has to make several attempts to get a ring around the peg as they test for which Secret has been played.

    Admittedly very abstract, but the metaphor holds even better when you consider that most carnival games are rigged (the Secrets are discovered, not random).

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    The whole point of Secrets is that they are supposed to be hidden information. If it were easy to know exactly what every Secret is, it would defeat the purpose. That's why they keep making cards that generate random or discovered Secrets.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Especially the Corrupted version.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    I can't believe people want this to go face. That would be the most toxic thing ever.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Yes, all of your Lifesteal from any source. See the video above, in which Il'gynoth itself deals no damage and other sources of Lifesteal destroy the opponent.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago
    Quote From dapperdog

    There's this small possibility that the 'lifesteal' damage will also double when Mo'arg Artificer is present, in which case that otherwise useless card Felscream Blast is no longer all that useless after all. Figures.

    If damage comes from a spell, it's damage from a spell, regardless of whether it has Lifesteal. So yes, Felscream Blast can deal up to 6 face damage with the combo you mentioned, scaling up with more Artificers.

    Of course, your opponent has to cooperate by putting three minions in front of you. If a deck like this were to catch on, people might stop doing that.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago
    Quote From AngryShuckie

    I'm not saying there is no power creep in here, but when comparing class cards to cards in neutral or other classes it becomes very unclear how to define it. In this case, we could ask whether Paladin is designed to have stronger late-midgame cards (expecially minions) than Shaman, and I'd generally say yes to that. At which point this being better than Fire Elemental is not enough to call it power creep, since it just says Paladin is very good at this sort of thing.

    As for a stat bump to high cost cards in Basic and Classic: that would honestly be a good thing and still not really be power creep because the high cost stat-sticks were always weak, even during Classic.

    Perhaps I'll set out my thoughts on power creep in a big thread post sometime soon. The tl;dr would definitely be that it is much weaker than people expect, especially since the Classic set is considerably weaker now than it was initially.

    Classic and Basic cards are supposed to be weaker than expansion cards; otherwise, you wouldn't care about expansions. They have explicitly stated that this is the design intent. Yes, there will always be exceptions where iconic class abilities are concerned, but every rule has exceptions, especially in an exception-based game structure like Hearthstone.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    A 3/6 weapon AND a 6/6 taunt for 6 mana? Ummm ... no. That's a bit much.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    I'd much rather see a card like this than "Bonk your opponent and a bunch of random confetti flies out."

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    I'm more concerned that it's very situational, requiring an empty board on my side and at least 7 Health worth of minions opposite.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    The wording is not recursive at all. That would be something like, "repeat this effect" or "cast this again."

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    It doesn't seem too hard, actually. You can choose to summon the naga at any point, so you can just math out when its damage will be needed for a full clear that coincides with the second wave of tokens.

  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    If Spell Hunter could be a thing (and it was), then it's totally possible to make Hunter work with cheap spells and big minions.