Even if you're running Shadow Priest, because there are so many ways to get a Holy spell into your hand, especially if you happen to be playing again another Priest (Thief Priest here we go), this is still a viable option
I think that this will be splashed into most quest priests. a 4/6 Lifestealing minion that keeps coming back is something that not a lot of decks want to see. Especially with a control class like Priest.
The tradeable ability has me sold on this. You get it early before the board has gone out of control, get a new card. Later on, if you need to beef up something with taunt, totally worth it.
The idea that this is a tradeable card in your hand and that once you get Iceblood Tower on the board becomes a potentially pain is hopeful. However 10 mana to cast to get 2 potentially mediocre minions is a helluvah dice roll.
Everyone is bashing this... but look at what Combustion has been able to do. This is somewhat controllable with the amount of damage you can do as well.
If you're able to cheat this out and have mana to spare... this will make most people really hate seeing someone play Mage. I can only imagine what kind of shenanigans will be played with Wild
In a standard meta that is flooded with low health minions, this is going to be a must include card for any Hunter build. The efficiency of doing 2 damage to ANY target and the potential to keep getting them in your hand is just too good to not include.
I really hate this card. In a class where ramping is all too easy in Standard and almost assumed in Wild, this can fire off with buffs incredibly fast .
This card is giving me hives already. I love it for standard, but the pool of choose one cards in Wild is too erratic for this to be really effective. I can see people putting it in a deck for flavor and some versatility, but at the least the idea of a Raid Negotiator is hilarious.
I can see this sneaking it's way into some wild decks with Quest Druid, and maybe some midrange support with Standard. But I am not seeing this be a mainstay right now.
I am thinking that this is kinda cool. There are a number of minions that are played quickly in almost every class that have 1 health. If you combine this with anything else like Immolation Aura, yeah that's a two card weenee minion wipe but you also have the caveat to swing at the opponent for X damage for 3 mana.
Do we really want him back when his entire thing, both in game and in meme is charge? We already have Mr Smite bringing the spirit of Leeroy to Standard. By the looks of it we have the 10 (probably 9 non-evil) mercs making up the raiding party, so I assume Leeroy isn't there anyway.
I'm not saying him necessarily... But some kind of representation of it. Like a spell or battlecry that gives all your minions an attack boost and then die at the end of turn would be hilarious. It wouldn't be the first time that Blizzard gave a nod to the gamers of old, or even created a card that wasn't all that useful, but funny to use.
There REALLY needs to be a Leeroy Jenkins revival of some kind. Leeroy has been a staple in the game for years, and now that we are going into HIS realm, there HAS to be some kind of reference to him... even if it's a card where the rest of party is just saying, "God damn it, Leeroy!"
meh. Honestly, there are better ways to get Thief cards
8 mana... Rogue offers so many things, but cheating this out earlier than turn 5 is not realistic
Not bad but I wonder how well dragon priest would hold up in the current meta
Even if you're running Shadow Priest, because there are so many ways to get a Holy spell into your hand, especially if you happen to be playing again another Priest (Thief Priest here we go), this is still a viable option
I think that this will be splashed into most quest priests. a 4/6 Lifestealing minion that keeps coming back is something that not a lot of decks want to see. Especially with a control class like Priest.
The tradeable ability has me sold on this. You get it early before the board has gone out of control, get a new card. Later on, if you need to beef up something with taunt, totally worth it.
Libram Paladin has a new friend
Not bad, not too good. Could be good if you don't WANT to include some holy spells in your deck and you and hopefully dice roll into it
The idea that this is a tradeable card in your hand and that once you get Iceblood Tower on the board becomes a potentially pain is hopeful. However 10 mana to cast to get 2 potentially mediocre minions is a helluvah dice roll.
Everyone is bashing this... but look at what Combustion has been able to do. This is somewhat controllable with the amount of damage you can do as well.
If you're able to cheat this out and have mana to spare... this will make most people really hate seeing someone play Mage. I can only imagine what kind of shenanigans will be played with Wild
Face (palm) Hunter love...
Not bad. A cheaper Guardian Animals that still gives you 2 minions on the field is good in my book
In a standard meta that is flooded with low health minions, this is going to be a must include card for any Hunter build. The efficiency of doing 2 damage to ANY target and the potential to keep getting them in your hand is just too good to not include.
I really hate this card. In a class where ramping is all too easy in Standard and almost assumed in Wild, this can fire off with buffs incredibly fast .
This card is giving me hives already. I love it for standard, but the pool of choose one cards in Wild is too erratic for this to be really effective. I can see people putting it in a deck for flavor and some versatility, but at the least the idea of a Raid Negotiator is hilarious.
I can see this sneaking it's way into some wild decks with Quest Druid, and maybe some midrange support with Standard. But I am not seeing this be a mainstay right now.
I am thinking that this is kinda cool. There are a number of minions that are played quickly in almost every class that have 1 health. If you combine this with anything else like Immolation Aura, yeah that's a two card weenee minion wipe but you also have the caveat to swing at the opponent for X damage for 3 mana.
I'm not saying him necessarily... But some kind of representation of it. Like a spell or battlecry that gives all your minions an attack boost and then die at the end of turn would be hilarious. It wouldn't be the first time that Blizzard gave a nod to the gamers of old, or even created a card that wasn't all that useful, but funny to use.
There REALLY needs to be a Leeroy Jenkins revival of some kind. Leeroy has been a staple in the game for years, and now that we are going into HIS realm, there HAS to be some kind of reference to him... even if it's a card where the rest of party is just saying, "God damn it, Leeroy!"