Comments
1,192 totalTurn 5 [card]Oracle of Elune[/card] into [card]Razormane Battleguard[/card] into any mid-sized taunt is nuts. Could be 2x [card]Archspore Msshi'fn[/card], or 2x [card]Dreaming Drake[/card] (particularly great if you corrupted it on turn 4 before this combo) - seems like it has …
This doesn't even need to be great to be awesome - basically turns Priest into a better Hunter at start of game, finally making Shadow Priest a reasonable archetype.
It's hard to say if [card]Lost in the Park[/card] is any good, but it has a few things going for it. It draws a card over the course of the quest, which helps mitigate the downsides of having it in …
I don't think this fits into a traditional Dude Paladin archetype - you'd effectively lose your first turn to play it - but it does seem compelling as a Control Paladin win condition. There's already a lot of support for …
4/5 soft taunt that draws at least two cards, all for the low price of 6 mana. This is absolutely a fantastic card. It's also probably going to be a card with some hilarious highlight reels, where it gets summoned …
It's hard to judge in its worst case (i.e. you just play it to get four random 2/2 minions), but this curves out right after [card]Boggspine Knuckles[/card], and getting 4 random 6 drops for 6 seems pretty good.
Quote From linkblade91 Warlock minion - "Start of Game: If all spells in your deck are Holy, draw them." It's just [card]Renounce Darkness[/card], so now you can play one on turn-2 every time lol
I'm wondering how …
@Wailor I wonder if for the Maelstrom Harbinger, this might be an interesting opportunity to riff off the "improved by Spell Damage" templating found on [card]Ras Frostwhisper[/card] and a couple of other Mage cards. Perhaps combining it with [card …
Quote From Neoguli
Attempt number two. Now it only has an effect that is done at the start of your turn, but still further explores the potential design space for this competition and stays true to flavor. …
I'm not trying to suggest that aggro should dominate and control should lose - in fact, I strongly prefer midrange and control strategies. But I think you're reducing the question of archetype/class pair matchups down to archetype matchups, and losing …
Yeah, like I said, I'm not trying to judge your plays - we all make mistakes in the moment (I know I've made plenty of misplays). I just really enjoy thinking about replays and how to improve across the board …
The [card set="Core 2021"]Fireball[/card] was only 3 mana thanks to an earlier [card]Incanter's Flow[/card] - he could ping the 4/1 [card]Toad of the Wilds[/card] and [card set="Core 2021"]Fireball [/card] a second minion in the same turn. Instead he floats a …
Quote From Sykomyke I was playing a no minion mage earlier today against a Druid. A tree/token druid. Watch the replay. By turn 7 I was down to 4 health. If I was playing ANY OTHER DECK other …
I think they must have assumed No Minion Mage would be less popular/strong. [card]Refreshing Spring Water[/card] is a much cooler card in a deck with some minions, and becomes a more interesting potential inclusion that you really have to think …
Everything that the OP says is true - [card set="Core 2021"]Lord Jaraxxus[/card] offers infinite value, there's not really any competition for his card slot in Control Warlock, and Warlock is already very strong at control. Despite all that, I don't …
Quote From Marega I cant understand ppl that say random is fun. U literally arent playing a win con game. No startegy just trust on the gaming gods. How is that fun? U win not ur fault u …
This has 100% been my experience trying to target No Minion Mage, and it hasn't gotten me very far
I agree with you regarding the major bait and switch with all these midrange decks. I was really excited about playing tempo/midrange decks, and have just been clobbered on ladder. But I don't think you can reasonably argue that [card]Tickatus[/card] …
Quote From AngryShuckie
So no, this is not a uniquely bad start, but instead seems to be a common symptom of adding fancy new things without the capacity to test them fully. In this …
Wow - just did this and it worked for me as well! This is neat a little trick, but it really seems like it shouldn't work. I imagine one of these days Blizzard will remove this.

