They cant really "not force" new game modes on you, if they want to invest a lot of resources into them and make them good. I get where you're coming from, but at the same time, ur a bit selfish in that regard.
No, the targets are random unless there are Taunts. But it does matter if you can attack with a minion before it gets "sniped" by the opponent, or before a minion that is buffing your board or provides extra effects, for example like Khadgar in the gameplay video, dies. It can change the coarse of the entire combat.
Im not gonna say that this will be a rocket science, but it will have a decent enough strategy depth imho.
I dont think anything like that was revealed yet. I would say probably not. At least not yet.
But i dont see how this wont become extremely popular, so i think they will build upon it, might even make some tournaments later.
Will it really though? With all the recent autobattlers being released already the market for them seems rather oversaturated.
It will be pretty easy to pick up for HS players, since the minions you know are same, keywords and effects work the same. HS has a huge playerbase and this provides very quick games.
Also there seem to be a gold gain of some kind, 10g for 3 games, most likely towards the daily 100g limit. You can bet your booty that ppl will grind this for gold over regular ladder imho, if this ends up being true, which will help its popularity. Hope they add some daily quests too.
I'll play this once. If I remember correctly, it takes FOREVER since you and your opponent both have to Discover at the start of each turn. Obviously, some crazy combos are possible, and that would be fun. Not necessarily worth a replay.
Here's a fun way you can play this with a friend though: you both have to automatically select the middle option (or left or right) without pausing to consider. Game goes faster, and you're both stuck with random stuff.
I remember the Raven Idol one, and it takes FOREVERx10 lol
Yeah, sometimes, when my opponent is roping me for no reason at all, and you can tell, i give them the taste of their own medicine and then some.
I play out my turn right away and then dont end it, leaving the rope to burn to the last second, so it is very clear as to what i am doing.
They usually get annoyed back after a turn or two and start to play normally, but it is too late. I rope them till the end. Sometimes they get so annoyed they concede 😊
Maybe they will think twice before being dicks next time 🤔
I got my first Lightforged key with this deck that I thought completely sucked! It's Warrior/Paladin (with paladin HP). I'm so happy I thought I was hopelessly bad in arena!
Looks alright to me, though my curve isn't optimal.
EDIT: Don't have the screenshot for the Lightforge key, I was too euphoric I forgot to take one :(
CG! I bet it felt awesome to finally get the 12 wins :) The deck looks pretty solid in the early game, which if you can have (1)-2-3-4 follow and it up with a buff or a removal, you are going to win most of your matches.
Tho i have a note about formating. You should probably use headers (h3 or h4) to separate the expansions. In the sea of images, the xpac banners are kinda lost. Id say use both banners+headers or just headers imho.
Also, horizontal rules (lines). Ideally before each header. They help with readability, especially on mobile ;-)
Also also, our implementation of tables is pretty bad so far, absolutely horrible readability on mobile for now, try to avoid them if possible. We do have lot of ppl who access the site via mobile only, so thats why im saying this, trying to get you views :))
I despise this on principle, since they are literally buying views. Then they will run their annual statistics and boast about how much viewership the tournaments get, similar to how they boasted in the past about the "number of players" which in fact was number of accounts created, not active players. Blah.
Im all for free stuff for players, but this is a shady way of going about it.
I agree that warlock hero power is the strongest, the only thing i disagree it's about druid, i think the class cards for druid are good, and druid can help you have an explosive start, in combination with warlock or rogue, it can be really good...Paladin have the best class card i think at the moment, alongside priest. Priest + Paladin its really efficient, due to the baff they have, an ability to control the board.
Problem with druid is, it doesnt rly provide any aoes or removal options, not really. You have to pair it up with a class that can utilize his strong minions, but almost any class can provide that, so druid is kinda no great, since it doesnt provide anything "extra" so to speak.
I don't know if it was fixed, but I can confirm what frmorrison said. I tried to log in with my 1000-win warlock, but I received an error message. After repeating this 2 more times, I then picked another class with the original skin (hunter) and I continued the brawl.
Oh, so you couldnt even start the brawl, interesting. And here i thought their spaghetti code cant surprise me anymore lol.
They cant really "not force" new game modes on you, if they want to invest a lot of resources into them and make them good. I get where you're coming from, but at the same time, ur a bit selfish in that regard.
Yes it will, the non-golden version.
No, the targets are random unless there are Taunts. But it does matter if you can attack with a minion before it gets "sniped" by the opponent, or before a minion that is buffing your board or provides extra effects, for example like Khadgar in the gameplay video, dies. It can change the coarse of the entire combat.
Im not gonna say that this will be a rocket science, but it will have a decent enough strategy depth imho.
Yes.
Hi, this should be fixed, try now.
It will be pretty easy to pick up for HS players, since the minions you know are same, keywords and effects work the same. HS has a huge playerbase and this provides very quick games.
Also there seem to be a gold gain of some kind, 10g for 3 games, most likely towards the daily 100g limit. You can bet your booty that ppl will grind this for gold over regular ladder imho, if this ends up being true, which will help its popularity. Hope they add some daily quests too.
I love the end result :) Cant wait for more cards!
I dont think anything like that was revealed yet. I would say probably not. At least not yet.
But i dont see how this wont become extremely popular, so i think they will build upon it, might even make some tournaments later.
Here we go!
Dont remind me lol!
Yeah, sometimes, when my opponent is roping me for no reason at all, and you can tell, i give them the taste of their own medicine and then some.
I play out my turn right away and then dont end it, leaving the rope to burn to the last second, so it is very clear as to what i am doing.
They usually get annoyed back after a turn or two and start to play normally, but it is too late. I rope them till the end. Sometimes they get so annoyed they concede 😊
Maybe they will think twice before being dicks next time 🤔
I wonder if they let Blizzcon audience decide the outcome :D
I actually didnt know most of the lore here so it was a goog read for me ;)
CG! I bet it felt awesome to finally get the 12 wins :) The deck looks pretty solid in the early game, which if you can have (1)-2-3-4 follow and it up with a buff or a removal, you are going to win most of your matches.
Ah, space character was missing, thanks :)
Definitely a fun one when it works.
Looking good! Keep it up!
Tho i have a note about formating. You should probably use headers (h3 or h4) to separate the expansions. In the sea of images, the xpac banners are kinda lost. Id say use both banners+headers or just headers imho.
Also, horizontal rules (lines). Ideally before each header. They help with readability, especially on mobile ;-)
Also also, our implementation of tables is pretty bad so far, absolutely horrible readability on mobile for now, try to avoid them if possible. We do have lot of ppl who access the site via mobile only, so thats why im saying this, trying to get you views :))
I despise this on principle, since they are literally buying views. Then they will run their annual statistics and boast about how much viewership the tournaments get, similar to how they boasted in the past about the "number of players" which in fact was number of accounts created, not active players. Blah.
Im all for free stuff for players, but this is a shady way of going about it.
Problem with druid is, it doesnt rly provide any aoes or removal options, not really. You have to pair it up with a class that can utilize his strong minions, but almost any class can provide that, so druid is kinda no great, since it doesnt provide anything "extra" so to speak.
Oh, so you couldnt even start the brawl, interesting. And here i thought their spaghetti code cant surprise me anymore lol.