Even if Token Druid decides to run this, I feel like it doesn't actually help against Control decks, since they usually use spells and AoE which goes around this and potentially strand this.
Yeah, I fully expect to see 2-3 Darkmoon Striders at a time against Hunter. And given that said traps are probably Snake Trap and Pack Tactics, deceptively sticky 3/3s.
Interesting spice to Secret Rogue, especially since it needs the face being attacked, not just any attack so people can't trip it immediately with a Animated Broomstick.
Slightly better than Savannah Highmane for Zoo, since it's Taunt so often has to be attacked into, and creates marginally better 3/2 minions rather than 2/2s.
Not sure if Stealth Rogue wants this, most of them being bent towards Aggro. Getting this corrupted means going slightly off curve, which can be problematic.
Even if Token Druid decides to run this, I feel like it doesn't actually help against Control decks, since they usually use spells and AoE which goes around this and potentially strand this.
Yeah, I fully expect to see 2-3 Darkmoon Striders at a time against Hunter. And given that said traps are probably Snake Trap and Pack Tactics, deceptively sticky 3/3s.
Interesting spice to Secret Rogue, especially since it needs the face being attacked, not just any attack so people can't trip it immediately with a Animated Broomstick.
Uh, how many 1-cost spells do Priest generate nowadays? Oh boy I'm not gonna enjoy seeing this hit the field...
Discoverable draw have been good, but being able to draw multiple copies of said discover option makes this really good for Shuffle Rogue.
Good for combos with Hunting Party and/or the Trampling Rhino.
Hello Baku my old friend, time to leave no survivors again.
Useful for the high-value, but not too costly Battlecries of Kronx and Heistbaron Toggwaggle.
I don't think it's worth playing, but works well for a low curve Warrior Menagerie.
Eh, draw is a draw, and there are actually options for Shaman for what weapon to use.
I think the only deck this ever gets play in is with Maxima Blastenheimer, otherwise feels a bit awkward to play.
I think the biggest problem for this is getting any Demons to stick around long enough to get buffed, buff lasting only one turn doesn't help it.
If it was a Demon Hunter card, I'd think it'd be okay. Under Shaman, this is really hard to play on a nice curve.
As much as Totem Shaman is close to being a Meta-force, aren't most totems generated rather than being from the deck?
Slightly better than Savannah Highmane for Zoo, since it's Taunt so often has to be attacked into, and creates marginally better 3/2 minions rather than 2/2s.
Interesting, especially when Shaman often runs Battlecry cards that are slightly understatted.
Don't think the symmetrical draw is enough to make Mill a thing, right now it's just an alternative to Fishflinger.
Looking forward to seeing the Combos play out on Trolden!
Not sure if Stealth Rogue wants this, most of them being bent towards Aggro. Getting this corrupted means going slightly off curve, which can be problematic.
2 of in every Aggressive deck that plays more than 1 minion at a time.