Geno9999
LV.11Metrognome
Comments
1,217 totalHey [card]Sunfury Protector[/card], you're back! And a little cheaper too!
Weird card but okay...
Really throws a wrench into your opponent's mulligan choices if they see you as like a Priest or Warlock and likewise mulligan against control.
...Huh.
On the one hand, I'm not sure about Quests focused on tempo/aggression work...
But on the other hand, The Juggernaut (Portal, Start of Turn: Summon a random Pirate, equip a weapon, deal 2 damage twice.) is looking …
Quote From YourPrivateNightmare Man they are really not kidding with that Handlock support. This looks like the kind of proactive stuff that deck needs (although I wonder if it might be too much at this point and maintaining …
With the limited number of dragons in Standard right now, it's not unreasonable to get multiple copies of low-cost value generators like [card]Skeletal Dragon[/card], [card]Ysera the Dreamer[/card], or just kill the opponent outright with multiple [card]Alexstrasza the Life-binder[/card].
4 Mana for a 4 Damage Lifesteal?! Why would I ever- wait this can go face.
Still, I think only a Shadow Priest deck will play this, both because it's a Shadow Spell and as one of their suddenly …
[card]Glide[/card] seems to be a must if you're aiming to actually complete the quest. Otherwise, "Your first Skull of Gul'dan this game discounts the cards drawn by (1) more" is probably enough to slot here and there?
Quote From dapperdog There has got to be some kind of rogue exclusive deathrattle in the works because there's no chance this card is printed without one. At the moment, only two cards are worth the trouble running …
2 Stars, so far it looks like a good card, the problem is that I don't think it does anything that Warrior wants to do. While better stated than the Portal Demons from Rise of Shadows, at least those had …
Bit on the fence if this is 2 or 3 stars, leaning on 3.
I had honestly forgotten that they were going to push a Divine Shield package for Paladin this expansion with [card]Prismatic Jewel Kit[/card]. Even if you …
Really gonna need to see more support besides [card]Park Panther[/card] to work, otherwise I think this is too much effort for too little reward.
I can feel it in ma bones... a storm's coming... a Burn Shaman storm.
Hmm, I'm not feeling it. Sure it works wonders with like [card]Rattlegore[/card] or [card]Venomous Scorpid[/card], but I feel like there's better options for board clears/removal.
Really good for a Midrange Hunter deck, or whatever deck that [card]The Rat King[/card] is a part of.
I don't think it actually sees play now, but like [card]Playmaker[/card] it's basically future support for Token Druid or the like when [card]Glowfly Swarm[/card] and [card]Gibberling[/card] finally rotates out and Token Druid is forcibly changed in standard.
Very powerful for Aggro Rogue, especially when you consider Rogue has one of the best turbo draw engines right now, [card]Field Contact[/card].
I'm putting this at 2 stars, it's only a minor buff to the Tradable mechanic, but I do see the potential with Combo decks to use this as a sort of repeatable [card]Sphere of Sapience[/card] to pull out specific combo …
Oooh, Deathrattle DH support... Naturally you're never meant to play it from hand, either through [card]Razorfen Beastmaster[/card], or [card]Death Speaker Blackthorn[/card], or through this card's own effect. Tradable helps with making sure the latter two is consistent, and also helps …
Kind of disappointed that it's 8/6 rather than a 8/8, but the real thing that holds him back is that he's a Legendary and not a Epic, so you only have one copy in the deck. Still going to be …
Hah, it's a pun! It's a Pact made in a Dark Alley with a Dark Ally!
Oh yeah, it's a solid card for control warlock decks.