Hello everyone, I'm back again with another concept. This one will not be as long as all of my other ones and should make for a quick read.
This one is pretty straight forward and again, if there is anything that you'd like to add or are confused about, please don't hesitate to leave a comment.
If you've played physical Magic: The Gathering, then you probably know exactly where I'm going with this.
Magic: The Gathering has something that fans like to call "Full art cards".
And I thought why not try not to find a way to introduce it into hearthstone?
Please forgive the fact that the cards don't have an Attack or Health indicator, Hearthcards.net can only do so much.

So now we must ask the question, how are these obtainable?
I suggest for free, but not without effort!
But before we get into how we obtain these, let me just clear a few things up real quick.

In the collection manager these cards will stand out on their own after their "Vanilla" copies.
These are intended to be a long term investment, similar to the 500 and 1000 win portraits.
Each Full Art card will have it's own unique or semi-unique requirement in order to obtain it.

These cannot be opened in packs nor can they be crafted or disenchanted, please ignore said buttons pictured.
In order to obtain these cards you must complete the card's requirement
As above states, draw 1000 cards with Acolyte of Pain's ability and you will obtain both copies of the full art version.
Some requirements SHOULD be harder than others.
There will also be Golden versions that require more of the same requirement.
Not every card deserves a full art version, I think doing it for more notable cards would be best.
Here's a few examples of some Full Art Cards.


Embiggen: Play 1000 minions affected by this spell.
Ysera Unleashed: Draw 1000 Dragons Portals.


Archmage Antonidas: Cast 1000 Fireballs created by this minion.
Khadgar: Summon 1000 extra copies of minions with this minion's ability.

Shirvalla, the Tiger: Play this minion for 0 mana 1000 times.


Activate the Obelisk: Win 500 games after you've completed this quest.
Northshire Cleric; Draw 500 cards with this minion's ability.


Edwin VanCleef: Play this minion with it's combo activated 1000 times.
Pogo-Hopper: Trigger this minion’s battlecry enough to obtain +1000/+1000 in total.

Hagatha the Witch: Play 1000 cards generated from this card's Hero Power.



Armorsmith: Gain 1000 armor from this minion's ability.
Clockwork Goblin: Force your opponent to draw 500 bombs from this minion's Battlecry.
Dr. Boom, Mad Genius: Use this cards hero power 1000 times.


Hellfire: Deal 1000 damage with this spell.
Twisting Nether: Destroy 1000 minions with this spell.



Hakkar, the Soulflayer: Force your opponent to draw 1000 Corrupted Bloods.
Genn Greymane: Win 1000 games with this minions ability active.
Sylvanas Windrunner: Steal 1000 enemy minions with this minion's Deathrattle.
Some of those numbers seem high and I'm sure some of them are and maybe some of them aren't high enough.
The point was to illustrate what kind of requirements cards could have.

This is what it would look like with these cards in game.
You've played them enough to know what they do so they will be textless in hand.
When on the battlefield, your opponent will see the "Vanilla" version of it to prevent confusion.
That's really it for this post.
I'm sure other people have thought of this as well I just wanted to put my interpretation out there.
Anyway if you have questions feel free to ask.
Thank you for reading,
-Grif