Hello everyone now we saw all the cards I want to hear what you guys think of the picture as a whole, which cards you think are good and which one are bad, this expansion is all over the place for sure but we saw some very powerful stuff and very meme stuff so let's start.. btw your cards don't have to be legendaries.. yes they seem the most impactful but also a common 1 mana 1/2 in unguru [Hearthstone Card (firefly) Not Found] ended up being played the full 2 years it was out so it's not all about late game legendaries!
I will start:
Top 5 best cards:
1. Siamat - seems like the Zilliax of the expansion it's so flexible and has probably some use in any deck that is either midrange or control, specially in mage that can cheat him out with [Hearthstone Card (elemental invocation) Not Found] or quest shaman that can get all 4 of his keywords.
2. Hyena Alpha - remember Emerald Spellstone? this card is too similar to it and the price? having an untriggered secret on turn 4 this card is gonna shape the meta for sure, and to top it off, you can dig for it with Master's Call.. it's not like midrange beast hunter had a turn 4 play anyway.
3.Garden Gnome - you see the card above? this card is almost the same but treants instead of beasts the trigger is also extreamly easy and it's something druid has always been doing token druid is already strong and if they can fit around 2 more big spells in the deck I am sure they will cause this card is that much powerful.
4. BEEEES!!!- another druid card? yes, I think this card is really powerful by how versatile it is not only it's a Shadow Bolt that when it overkills it leaves tokens behind, it can trigger your own lifesteal, overkill and deathrattle effects if you need to.
5. Weaponized Wasp- you are kidding me right? this card is insanely powerful and even more with the shaman quest, it gives shaman so much reach and removal.
honorable mentions: Impbalming - it's a single target removal for 4, this card is probably the most underrated card of the expansion YOUR DECK DOESN'T MATTER if you have TEMPO, you might not even draw the imps and if you do.. you have life tap, this card is insane and will push warlock further.. it's not like control warlock ever has a problem of lacking options in hand or draw.
Frightened Flunky- Stonehill Defender, for warrior, costs 1 less mana, 1 less stat, we know how good is Stonehill Defender, nuff said.
Beaming Sidekick - reminds me of Kabal Talonpriest how good was that card VERY good, now this is neutral, costs 2 less has also good stats for a 1 drop and just gives 1 less hp, priest will really like this card, as well as warlock.
top 5 worst cards:
1. Desert Obelisk - this card is such an atrociously bad card, if you are copying a card so many times and it costs 5 why you aren't copying Leeroy Jenkins? this card is so bad it's not even a meme card.
2. Generous Mummy - you are getting 2 mana discount deal for the body but at which price? this card is just very similar to Millhouse Manastorm and it's not even a battlecry, not only do you get a downside but it's hard to get rid of the card from your board, every time you would get this card from Diseased Vulture you will be extremely sad.
3. Making Mummies- this quest is SO bad it's not only the only quest that can't be expanded upon cause reborn is a SOU mechanic only the reborn minions are mostly mediocre, and paladin didn't even get a good ones you need to run around 8~12 reborn minions in your deck for this to be good.. and.. the reward? it's not even that great. and the WORST part about this card is why does a good guy practices necromancy? and even worse a murloc good guy???
4. Desert Hare- we have [Hearthstone Card (microtech technician) Not Found] in boomsday this card is worse.. just why.
5. Living Monument - TBH didn't find many other atrocious cards so I am complaining about a pack filler that's how powerful this expansion is.. btw why buff Conjurer's Calling with this card?
Honorable mentions: murloc support in paladin and totem support in shaman- yes those are bad NOW but they cards seem to have uses... seem to be a set up for a future archtype in the classes.