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How to Complete the Forged in the Barrens Druid XP Achievements

Updated 4 years, 7 months ago by

Completing Druid XP Achievements in Forged in the Barrens expansion.

How to Complete the Forged in the Barrens Druid XP Achievements

Welcome, fellow achievement hunter.

Here we will be taking a closer look at what Hearthstone has for us in store when it comes to Gameplay XP Achievements for the Druid class in Forged in the Barrens expansion. Each one gets its own section below, so you could always scroll down if looking for tips and tricks for anything in particular. All other important info along with the links to other classes and categories can be found here.


Druid Barrens Achievements - General

Compared to before, these continue the theme of Druid being such a nuisance. All of them still requiring quite some time and effort to complete. Technically there is a way to come up with a deck that could cover everything all at once, but the resulting amalgamation might prove to be rather unwieldy:

If you were running into a lot of Control Priests or Warriors or people who give you time, perhaps it could be doable. But in the interest of efficiency, it's undoubtedly better to just focus on one thing and then move onto the next. So with that in mind we'll look at them in more detail.

As always, we will be defaulting to Standard format lists with the assumption that many players may not have the necessary older cards, then adding relevant notes for Wild and Duels where applicable. Remember that this is just one example of a possible direction to take! Mix and match per your own needs. Tips, tricks, and recommended cards for each separate achievement as follows:


How to Complete the "Do It for the Vines" Barrens Achievement

Naturally, by using cheap spells of a certain type. If you'd like to attempt this while climbing ranks, then old reliable Token Druid is fully capable of turns that occasionally get there (adding Guidance over a copy of Guess the Weight or Soul of the Forest and Pride's Fury increases the achievement odds). For an even more consistent route we could just throw out those cute Gibberling guys along with a couple of more expensive spells:

  • Mulligan for: ramp and card draw, Lightning Bloom and Innervate if hoping for an early explosive turn.
  • Not all of these spells belong to Nature category. More freedom in cycling Guess the Weight, Guidance can be cast early to help you find some relevant cards, and Resizing Pouch used at 1 mana crystal left offers a high chance for Innervate or Lightning Bloom
  • There was a bug with Dual Class spells (so Lightning Bloom in this case) not counting correctly for this achievement during the first weeks of the expansion, but it has been since fixed. 
  • Don't be surprised if the second cast of Solar Eclipse is not registering for the achievement, sometimes we will need to count to 6 instead! It seems to be coded in a way that counts the spells played from your hand.
  • Wild format note: becomes even easier, a ton of cheap spells with the Nature type. There were reports of Jade Blossom not counting; if something seems off with the progress, that's your likely suspect. 
  • Duels note: if you prefer a smaller deck to start with, then Nature's Gifts hero power plus treasures such as Warden's Insight or Marvelous Mycelium might do the trick.

How to Complete the "The Final Frontier" Barrens Achievement

Now this is an interesting one. You only have to pull this combo off once, which means that on average it should take less time than some of the more repetitive achievements. It actually doesn't even have to be completed while playing Druid; will fully count if done through any other class as well. But as it was primarily intended for Celestial Alignment, we will start there: 


How to Complete the "Buy One, Get One Free (of Taunt)" Barrens Achievement

Plaguemaw the Rotting plus a bunch of Taunt cards is the obvious way, but it's fair to predict that many players we meet won't be particularly cooperative, attempting to snipe our Quilboar dude with spells before even proceeding to kill any of our taunts. So ideally we'd like to prevent that by taking care of things ourselves. The way of Animated Broomstick allows for everything to rush to their deaths as needed, as long as there is a larger board on the opposing side.


Other Resources

Our clever community members set up a forum thread just for such achievement progression, and we have added separate #achievements channel to our Discord server. Feel free to join in! Any comment in here will also not go unnoticed, if you'd like to share your own experiences or point out anything in particular. We try to keep an eye on things and reply swiftly. 

Good luck tackling any of these achievements for your experience boost or just for the sake of satisfying completion! 

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Comments

  • I greet my opponent, I don't attack when doing the Rotmaw achievement and they still kill it first for some reason. I guess people don't do achievements even if they are for XP so they are scared of it. I even attack my own minions with spells and they still don't get it.

    • I'm afraid so, some folks just don't have a clue (probably even about specific achievements existing, as you say). You could ask our own FrostyFeet about his personal relationship with Plaguemaw for a proper long frustrated rant. ;)

      People just see a perceived threat and throw everything they have at it, with it being so hard to imagine somebody might not be playing just to win at all cost. 

      Hope it doesn't get to you too much, there are also rare individuals out there who catch up quickly and choose to play along. I'm always happy to give them a win afterwards. 

  • For "The Final Frontier" when I tried that last week, it only worked when using Celestial Alignment - other combinations using Dreampetal Florist or Kun in Wild did not get me the achievement.

    • That is so strange. I know their bugfixes seemed to work when I tested it last month, did they manage to break something else meanwhile? I can't even check anymore with the achievement completed. This set has been rather annoying with things not working like they're supposed to. 

  • Thanks for explaining all the nuances that come with the "Do it for the Vines" achievement. Thought I was losing my mind when my progress didn't increase. Overall, I'm finding the druid achievements the most challenging to complete

    • I'm inclined to agree, and various bugs affecting them certainly didn't help things. Even in terms of testing and putting everything together for the class it was quite a headache. Makes me all the more grateful for the smoother ones!  

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