Two aspects about the *new* rank system
Hey, just two comments about the ranking system I didn't hear anyone talk about much: 1) One small aspect: The fact that you don't get 10 gold after three wins leave you with coins you will never be able to use. I have 40 coins that once …
Hey, just two comments about the ranking system I didn't hear anyone talk about much:
1) One small aspect: The fact that you don't get 10 gold after three wins leave you with coins you will never be able to use. I have 40 coins that once in a while turn to 90. It is an endless circle that will never turn to a- 100 (or 50) Gold that will allow me to purchase anything.
2) Second bigger issue: With the new system I am actually playing less. Before, completing a quest you got an instant reward. 50, 60, 80, 100 gold, and so on. You actually felt that if you are going to fill your quest log and not play, you will miss on gold and you will not be able to get as many packs. Now, I am free to play, so this is a big thing for someone who wants to use the next expansion.
With the new system, I don't have that. I complete a quest, gives me a 1000 XP, and I still have 2000 XP more to go to get the next 100 gold, which I will get some time in the next three days. That removes the urgency of logging in.
It is great for other things I have to get done, like studies and work projects, and teach my kid some school stuff, but not good for a company that wants to get its login ratings up and not down.
Anyway, that is my experience, don't want to beat a dead horse, but just wanted to share a personal observation.
Enjoy the post-nerf wild, I will probably not get in to play before tomorrow.





