SLima
Lv.7The Undying
Comments
Nothing against the idea behind this new mode. It makes sense as dungeon runs were a huge success when they were introduced. What worries me is the balance between hero powers and treasures. The effects of the treasures are deliberately busted to improve the fun factor when playing against the A.I.. But in a PvP scenario, this could create a …
Really interesting card. It looks kinda tricky to use properly. It could just be a niche card but it's always cool to play with cards that bring new ideas to the gameplay. I know this isn't exactly a new thing as it's exactly what already happens in the Haunted Carousel but it could have a total different approach or impact …
I'm still new to the game and i played only once in the Labs. I picked up the deck with [runecard]The Howling Abyss[/runecard] and faced the discard deck with [runecard]The University of Piltover[/runecard]. It was a really close game with my opponent always pressuring my health total and i trying to find a way to stabilize and play the landmark. …
I'm kinda anxious and worried. They seriously can't make any mistakes here. This rework of the game's economy is its most important moment since release.
The change to [card]Evocation[/card] is very good as it prevents two direct sources from generating it. The nerf to [card]Solarian Prime[/card] is fine as it slows the card down significantly. I feel like the card is highly overrated but that's just me. Nerfing [card]Sorcerer's Apprentice[/card] isn't something they want to do, it seems. It's probably because the card enables several …
It seems they are going to slowly add more wacky RNG cards to the game. What is LoR's target audience, after all? Competitive card game players don't like cards with an extreme degree of unpredictability like The University of Piltover. This is a card for fun casual games. It's the type of card that non-competitive people love (like Yogg-Saron in …
This looks like a pure casino card. It doesn't specify what cards it generates. It just creates random cards. It sure is meant to be more of a meme than anything but this kind of card is pretty scary for a competitive environment. Not because it's broken or anything like that but because it can be frustrating for either player. …
[card]Glide[/card] doesn't see play because of the highly aggressive meta and not just because there aren't enough combo decks around. There are too many decks out there who just love to dump their hands and refill using [card]Voracious Reader[/card]. Glide is a complete liability against those decks as you will just help your opponent most of the time. Also, Glide …
Guardian Druid might still be good enough for tournaments because it's easier to predict opponents and adjust accordingly. But the deck is struggling a lot on ladder after the nerf.
I'm not as much into playing underdog decks but i'm into testing underdog cards. I like to play with decks that i create even if they are not very …
I'm a new player. Please, tell me if my assumption is correct: the difference between a stun from Leona and a stun from Swain is the fact that Leona's stun is tied to the Daybreak keyword which i assume is classified as an ability (thus, it's negated by spellshield). There's a lot of interactions that i still need to learn.
Thanks for all the responses. I'm going to step out of Hearthstone for a bit (i'll do my quests and go for Diamond 5 near the end of the month) to test Runeterra a little bit better. It's going to be a difficult month to keep up with as i'm also going to spend time on single player games (Spelunky …
I'm a little lost because there's a lot of stuff to experiment with. The game has a bunch of different modes and there's an exp based progression system that rewards you constantly for just playing the game. I spent this entire afternoon just playing against the A.I. to understand how some of the mechanics work and it was pretty simple …
Remember that Baku is a beast so you can't play her if you want to use Witching Hour to resurrect Hadronox in Odd Druid. I made that mistake in the past.
Some needed changes but i feel like they could have gone in a different direction for Druid. Nerfing [card]Twilight Runner[/card] to 6 or [card]Overgrowth[/card] to 5 would probably be a lot better. [card]Guardian Animals[/card] is also a Hunter card and Hunter doesn't have access to ramp to play it faster which makes the increased cost a lot more devastating to …
I bought the Wild bundle to expand my collection and my deck building options for the format. I opened a bunch of bad epics, some decent ones, obtained missing rares from a few expansions and just 2 legendary cards. The first one was [card]Archbishop Benedictus[/card] which is fine by me. The second one was... golden [card]Whizbang the Wonderful[/card]. A little …
The way Zephrys' AI interprets the game is different from ours. I believe he doesn't know what secrets the opponent has. And he most likely doesn't believe that a single secret is enough of a threat or enough of a defense mechanism for the opponent that he has to give you a way to remove it. He will prioritize pretty …
I was considering buying it but without custom voices it's not good enough even with the packs.
The nerf to [card]Cabal Acolyte[/card] seems way harsher than the [card]Secret Passage[/card] one. Now he is absolutely terrible as a taunt and will only be worth anything when the effect is triggered. The nerf to Secret Passage hurts mostly slower Rogue builds as it lowers the chance of you getting your pay off cards (like Kronx or Togwaggle). Aggro Rogue …
Mostly okay changes. The buff to [card]Totem Goliath[/card] probably won't be enough to help Shaman, though. What i really like is the change in the interaction between [card]Headmaster Kel'thuzad[/card] and [card]Professor Slate[/card]. Now there's some real potential for late game swings and i love it! I still need to craft Kel'Thuzad but i should be able to gather enough dust …
I just hit legend for the first time! And i did it with a Highlander Control Priest! Control decks are my favorite type of deck so it felt really good to accomplish this without forcing myself to play aggro.
The highlight was one mirror match and it was one of the craziest (and longest) games i have ever played. …